QuentinCallaghanA to Gaming@beehaw.org · edit-21 year agoSkull And Bones Creative Director Has Reportedly Leftgameranx.comexternal-linkmessage-square11fedilinkarrow-up156arrow-down10file-text
arrow-up156arrow-down1external-linkSkull And Bones Creative Director Has Reportedly Leftgameranx.comQuentinCallaghanA to Gaming@beehaw.org · edit-21 year agomessage-square11fedilinkfile-text
minus-squareSbisasCostlyTurnover@feddit.uklinkfedilinkEnglisharrow-up7·1 year agoCan’t remember the source (possibly Jeff Gerstman at Giantbomb) but I’m absolutely certain they said this was a tax write-off or something.
minus-squareMJBrune@beehaw.orglinkfedilinkEnglisharrow-up6·1 year agoIf that was said, it was likely purely a joke. You don’t fund a game for a tax write-off. You only get 10% of what you put into the game as a tax write-off and so you are operating at a 90% loss on whatever you put into it.
minus-squareSbisasCostlyTurnover@feddit.uklinkfedilinkEnglisharrow-up7·1 year agoWasn’t a tax thing: Looks like the Singaporean government has it’s fingers in this pie.
minus-squareMJBrune@beehaw.orglinkfedilinkEnglisharrow-up2·1 year agoAhh, that’s more understandable.
minus-squareresurrexia@kbin.sociallinkfedilinkarrow-up1·1 year agoThey’re trying to milk our subsidies.
Can’t remember the source (possibly Jeff Gerstman at Giantbomb) but I’m absolutely certain they said this was a tax write-off or something.
If that was said, it was likely purely a joke. You don’t fund a game for a tax write-off. You only get 10% of what you put into the game as a tax write-off and so you are operating at a 90% loss on whatever you put into it.
Wasn’t a tax thing: Looks like the Singaporean government has it’s fingers in this pie.
Ahh, that’s more understandable.
They’re trying to milk our subsidies.