• SSJMarx@lemm.ee
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    47 minutes ago

    That’s cool now could you tell your lawyers to go in a different direction with respect to mods and fan games?

  • Jomega@lemmy.world
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    7 minutes ago

    Good thing happens:

    Lemmy: Yeah but lawsuits am I right?

    Can’t you people be happy for one goddamn second?

  • vga
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    3 hours ago

    Huh. Time to buy some stock.

  • pjwestin@lemmy.world
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    6 hours ago

    If Nintendo weren’t such pricks about their IP, they would be a perfect company. They don’t chase short-lived trends, they don’t make live-service slop or loot boxes, their DLC is usually great (without feeling necessary), they constantly experiment and innovate, and most of their hardware is incredibly durable and reliable (joycon drift being the big exception). But if you make a fan game or host a tournament using one of their games, even if it’s been out of print for 20 years, even if you’re not monetizing it, they will come after you. It’s the one thing I really hate about them.

    • UnderpantsWeevil@lemmy.world
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      5 hours ago

      If Nintendo weren’t such pricks about their IP, they would be a perfect company

      They also have some atrocious work culture. Managers screaming at people. Developers routinely overworked to burnout. Leads can be egomaniacal in their pursuit of a particular vision.

      The IP attitude is deeply rooted in a company culture of strict control and authoritarian attitudes.

      That said, they produce some incredible art and style. So it’s hard to argue with the results.

      Wish people would be more comfortable simply feeling inspired by Nintendo and doing their own things, rather than trying to harvest Nintendo IP and fight them for control. Would make everyone happier over the long term.

      • WhiskyTangoFoxtrot@lemmy.world
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        20 minutes ago

        Wish people would be more comfortable simply feeling inspired by Nintendo and doing their own things

        The PalWorld devs did that. Nintendo sued them anyway.

      • srecko@lemm.ee
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        1 hour ago

        Arguing with the results is the reason we had WW2. Slaves built pyramids, but I wouldn’t like going bavk to that way of work.

        • SSJMarx@lemm.ee
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          44 minutes ago

          Slaves built pyramids

          Skilled craftsmen built the pyramids, slaves were mostly relegated to less prestigious work like farming.

      • frezik@midwest.social
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        4 hours ago

        That’s more of a Japanese company thing than something specific to Nintendo.

        Not that it makes it OK, but this is a country that looked at how workers are treated in America and decided the problem was not going hard enough.

      • moonleay@feddit.org
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        4 hours ago

        Just out of curiosity, do you have a source for your claims that Nintendo has a bad work environment?

        I’d love to learn more about it and verify this claim.

        • sugar_in_your_tea@sh.itjust.works
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          4 hours ago

          They seem to have really high employee retention:

          Nintendo’s employee retention rate is 98.9%, surpassing the national average of 70% thanks to factors like brand strength and a strong employee welfare program.

          That said, it’s a Japanese company, and Japanese work culture is very different from western work culture (read: a lot more stressful), but they seem to be doing reasonably well vs their peers.

          • Zangoose@lemmy.world
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            1 hour ago

            I was trying to look more into game dev crunch at Nintendo and the most recent articles I could find were about Mario 64, Ocarina of Time, Majora’s Mask (all for the Nintendo 64) and Metroid Prime (for the GameCube). From what I can tell all of their recent games have been delayed instead of forcing crunch.

            That being said the difference in work culture means they probably still have longer hours but they aren’t giving their developers actual PTSD like EA and Activision. It is really sad that the bar for AAA game devs is not having devs hospitalized from overworking. Hopefully more game dev and software dev companies can meaningfully unionize to combat that.

      • Zahille7@lemmy.world
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        5 hours ago

        I mean that’s literally exactly what PocketPair did with Palworld and look what’s going on with that.

        I honestly feel like Nintendo simply can’t let people do what they do, better. They can’t allow it for whatever bullshit company-wide egotistical reason.

        • UnderpantsWeevil@lemmy.world
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          3 hours ago

          I honestly feel like Nintendo simply can’t let people do what they do, better.

          Palworld was very explicitly cribbing from Nintendo IP. Down to the lead developers caught on record demanding that certain existing Pokemon be used as models for their content.

          Also, the game was a bit of a flash in the pan. Idk if I’d conclude they “did it better” so much as they capitalized on a couple of popular trends to catch a surge of early adoption. Pokemon’s been chugging along since 1996. Lets see if Palworld can survive a full three years, nevermind the next 30.

          • Zahille7@lemmy.world
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            26 minutes ago

            How were they stealing from Nintendo? And even if there is a record of some Palworld devs saying they want to use Pokemon in the game 1:1, that’s not what ended up happening at all. The only ones who actually think PocketPair used 1:1 Pokemon designs are actually blind Nintendo fanboys.

          • SSJMarx@lemm.ee
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            41 minutes ago

            The Palworld suit is not an IP suit because whether or not Palworld was “cribbing” from Pokemon they were well within the bounds of the law. They don’t even have to claim parody - their designs are their designs, despite the clear inspiration.

            The lawsuit is over software patents, most likely the patents that Nintendo has for throwing a ball in a virtual space to capture a creature and riding on a virtual creature, aka absolute specious bullshit.

      • pjwestin@lemmy.world
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        5 hours ago

        Oh, I’m sure sure their culture is terrible, but that’s also about what I expect from any game developer in 2024. At least they’re not like Microsoft, buying up small studios, working them to death, and then shutting them down for short-term profit. But you’re absolutely right, that is a shitty thing about their company that I completely glossed over.

        Also, to he fair, Palword tried to do something cool inspired by Pokémon, and The Pokémon Company and Nintendo are suing them on what seems like a bullshit patent-troll claim. I actually think some of their character designs do seem like blatant rip-offs, but the idea that those games are too mechanically similar is nonsense.

  • _sideffect@lemmy.world
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    10 hours ago

    Thankfully, Nintendo gets it.

    One thing about them, they might be assholes when it comes to game preservation and whatnot, but they always did their own thing based on what they think gamers would like.

    • TachyonTele@lemm.ee
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      9 hours ago

      They’re a toy company. That’s how they think of themselves. The fun comes first. That’s why they also try new gimmicks in games and then most of the time never do it again. In their minds they already made that toy.

      • sugar_in_your_tea@sh.itjust.works
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        4 hours ago

        Which is honestly something I love about their games. I play Nintendo for some casual gaming fun, then I go to Steam for my preferred niches.

        The one glaring exception here is Pokemon, but that’s technically Game Freak instead of Nintendo proper, so I guess they’re okay making the same toy over and over because it’s a gold mine.

        • TachyonTele@lemm.ee
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          1 hour ago

          Yeah Game Freak is their own thing really.

          Best part of the timeless Nintendo games is they’re all extremely easy to emulate and play forever. (Switch online subscription can suck my toadstool)

        • TachyonTele@lemm.ee
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          1 hour ago

          I think Galaxy 2 was unfinished levels from the first one, wasn’t it? Something like that.

          Or Breath of the Wild, they were still having fun with it, and decided to multiple it by 3 for Tears of the kingdom

    • CaptainSpaceman@lemmy.world
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      8 hours ago

      Care to expand? They seem like one of the best video game companies out there, even though they are traditional Japanese patriarchy

      • pkmkdz@sh.itjust.works
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        4 hours ago
        • throwing copyright strikes left and right at fan videos
        • threatening developers of fan games with lawsuits
        • actively working against game prevention preservation and emulation

        It’s also worth noting that recently console modding became illegal in Japan. It’s obvious who pushed for it

        Edit: fucking autocorrect lol

      • poke@sh.itjust.works
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        7 hours ago

        Dunno why people down voted you for asking, but personally while I love some of their games and the creative direction they take their consoles - they just have way too many anti-consumer practices.

        From recent memory, they’ve DMCA takedowned YouTube videos of people playing modded versions of Breath of the Wild before Tears of the Kingdom released. This isn’t the firs time they’ve DMCA takedowned videos they didn’t like, including videos showing emulation in the past. Their online service, despite costing money to play games online, primarily relies on peer to peer networking when their console has a very weak networking chip, meaning most online games have to account for very poor connections. They have been very aggressive in shutting down websites distributing Roms for games that no longer have a way to be accessed or played. It stinks that you have to pay for their online service if you want any form of save data backups, and even those are iffy because they really don’t want you putting it on more than one console. Their handling of joyconn drift has left a lot to be desired. They replaced them… Sometimes… And when they did you had to wait a while and usually the replacement would develop it, too.

      • FilthyShrooms@lemmy.world
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        8 hours ago

        This decision is based, but fuck Nintendo in general for suing palworld and everything Nintendo does legally

      • ayyy@sh.itjust.works
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        6 hours ago

        They’re constantly suing people just for existing on a day that ends in Y. It’s just really twisted that a company that exists to make fun toys is so cartoonishly evil.

      • Lad@reddthat.com
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        5 hours ago

        I was going to reply but the other replies have covered everything already!

    • TheTechnician27@lemmy.world
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      10 hours ago

      Nintendo sues OpenAI after determining it infringes on its patent (JP2002-905518) for a “dystopian AI assistant” used in Metroid Fusion.

    • Farid@startrek.website
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      6 hours ago

      They already do that. I think it was Did You Know Gaming channel’s video about Pókemon ROM hacks and they mentioned that few of them were likely taken down because they were targeted by an AI crawler.

  • SomeGuy69@lemmy.world
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    10 hours ago

    It’s too early. In 10 years Nintendo will, it’s the Nintendo rhythm.

    You don’t have to shove AI into everything but it allows for a lot of amazing and crazy things. Gameplay first and I don’t think we need AI for this, but a lot of side elements can be handled by AI. Be it sounds, dialogues, voices, randomness in monster or level design etc. In general, AI could be good with filling games with content without it being generic. It will help to elevate content past obviously identifiable “random” content. Same way an AI image doesn’t look AI if it’s well made. However, we’ll get a lot of shovelware stuff of lazy companies, no one needs those.

    • Asafum@feddit.nl
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      7 hours ago

      I know it was funky in its initial release, but I miss when openAI had free api access so a bunch of games temporarily had chat with NPCs. It was really cool.

      Spacebourne 2 had an AI ship computer you could ask questions or whatever. Craftopia had all NPCs and monsters with chat capabilities which was kinda hilarious because a goblin that’s attacking you would tell you it’s peaceful and would never hurt anyone lol

      It’s one thing I’ve wanted forever to be in a video game, the ability to communicate what I want to communicate and to get dynamic responses, not just some dialogue wheel or whatever

    • HobbitFoot @thelemmy.club
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      8 hours ago

      There is already a lot of work in generative game design that doesn’t involve AI, including a lot of procedurally generated items. There is also a lot of bad generated designs as the inputs allowed to be changed are not sufficient enough to create enough variance.

    • 1984@lemmy.today
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      8 hours ago

      I mean, look at No Man’s Sky. It’s not Ai but some algorithm creating the world and it looks really generic and the same everywhere.

      I hope using AI can make worlds like that feel actually different.

      • SomeGuy69@lemmy.world
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        6 hours ago

        Yeah that semi randomness of NMS is what I had in mind. AI could improve that a lot.

    • pjwestin@lemmy.world
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      5 hours ago

      That’s Game Freak. Nintendo is the publisher, and it owns 32% of The Pokémon Company, but they don’t actually develop the games.

  • Lojcs@lemm.ee
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    8 hours ago

    Nintendo noticed ai exists just now and thus dodged the hype cycle