QuentinCallaghanA to Gaming@beehaw.org · 1 year agoThe NES at 40: Seven ways it changed the gaming world foreverarchive.isexternal-linkmessage-square14fedilinkarrow-up132arrow-down10
arrow-up132arrow-down1external-linkThe NES at 40: Seven ways it changed the gaming world foreverarchive.isQuentinCallaghanA to Gaming@beehaw.org · 1 year agomessage-square14fedilink
minus-squareHolodeck_Moriarty@lemm.eelinkfedilinkarrow-up2·1 year agoIt was a good time, and I’m glad I played it that way rather than the DS remake. It was HARD.
minus-squareCraigeryTheKid@beehaw.orglinkfedilinkarrow-up1·1 year agoit was huge, endless. impossible to understand. I played Dragon Warrior as well, and felt similar. “omg a new town!” “ahhh a wyvern?! whats that??”
It was a good time, and I’m glad I played it that way rather than the DS remake. It was HARD.
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it was huge, endless. impossible to understand. I played Dragon Warrior as well, and felt similar. “omg a new town!” “ahhh a wyvern?! whats that??”