• argv_minus_one@beehaw.org
    link
    fedilink
    arrow-up
    7
    ·
    1 year ago

    Oblivion, Fallout 3, and Fallout New Vegas could use a 64-bit version. Even if they change absolutely nothing else about those games, that alone would be a major improvement, as they are very prone to crashing from running out of address space, especially if you have graphics mods installed.

    • Silverhand@beehaw.org
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      Not saying that these shouldn’t have a more stable official release, but hasn’t this been solved by mods for a long while now? At least New Vegas I remember when I last set up mods installing a fix for this, it’s actually quite stable now if you install all the recommended fixes.

      • Storksforlegs@beehaw.org
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        Also there is a modding team making a remaster of new vegas using the fallout 4 engine. It looks really impressive, they’ve been working on it for years now.

    • EveningPancakes@lemm.ee
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      I thought Defiance wrapped it up, no? It’s been a long time since I played it but all I remember was a convoluted time travel story

      • Venutian Spring@lemmy.fmhy.ml
        link
        fedilink
        arrow-up
        3
        ·
        1 year ago

        No, it wrapped up the story of Raziel (kind of), but it ended with Raziel sacrificing himself to cleanse Kain so he could avoid having to die to heal Nosgoth. There was supposed to be a sequel that would see Kain go on purifying the pillars, but too late for that now.

    • lackthought@lemmy.sdf.org
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      keep the original voices though!

      The voice acting in those games were top-notch and I don’t want to risk ruining that

      • Venutian Spring@lemmy.fmhy.ml
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        I’m trying to replay the series right now on my Steam Deck. Started with Soule Reaver, but the controls are pretty jarring coming from modern control schemes. Soul Reaver 2 was always my favorite though, the story and setting of that game is a masterpiece

          • Venutian Spring@lemmy.fmhy.ml
            link
            fedilink
            arrow-up
            1
            ·
            1 year ago

            That’s what I ended up doing. I’m playing it through emudeck. The camera is still awful though, so I doubt that I will finish the game. I’ll most likely jump to Soul Reaver 2.

  • astroturds@startrek.website
    link
    fedilink
    arrow-up
    7
    ·
    1 year ago

    Eternal darkness for the GameCube could be so good with a proper remaster.

    The original Quake but the asthetic needs to be identical and NIN should actually do the soundtrack.

    Deus Ex would be great, it was so ahead of its time.

  • aegisofdark@beehaw.org
    link
    fedilink
    arrow-up
    4
    ·
    edit-2
    1 year ago

    Maybe this is moot since they would just do the usual Square Enix “remaster” (read: poorly upscaled and very basic QoL improvements)

    I want some love for Chrono Trigger/Chrono Cross. Even if they just made it 2.5 HD similar to Octopath Traveller, Diofield Chronicle, etc

  • comicallycluttered@beehaw.org
    link
    fedilink
    arrow-up
    4
    ·
    1 year ago

    Early BioWare stuff. Specifically KOTOR (don’t know what’s going on with that remake, but doesn’t seem to be going anywhere right now), KOTOR II (yes, I know it’s Obsidian, but still), and Jade Empire. Probably Dragon Age: Origins as well.

    Since they’re already doing it, it’s probably a useless mention, but Splinter Cell needed it, especially for PC.

    Star Wars: The Force Unleashed and the Kyle Katarn Jedi games could probably do with a touch-up as well. But they’re “not canon”, so that’s not happening.

    Maybe also the original Deus Ex and/or Thief.

    I expect System Shock 2 might get one in a few years, although it isn’t as desperately needed as the original was.

    • Scrubbles@poptalk.scrubbles.tech
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      Bioware just announced layoffs.

      God forbid any exec there have literally any brains or sight above 3 months. I’m so goddamn frustrated with the shell corporation formally known as Bioware. Yes, your quarterly revenue is in the toilet, you invest money to make a killer game and make profit when you release. Games take time, stop fucking laying off people and trying to squeeze it for every dollar and just make a good goddamn game.

      They have massive IPs like KOTOR, Mass Effect, and Dragon Age that literally everyone is chomping at the bit for. They could have staff working on all three with a new game coming out every two years with DLCs in between, but they’re afraid to invest in it.

      They could have the next RDR2 or Witcher - if they actually invested in it. They could be the name for RPGs again, but they’re too afraid about not being able to afford their next BMW.

      • gaydarless@lemmy.ca
        link
        fedilink
        arrow-up
        1
        ·
        edit-2
        1 year ago

        Ugh, how disappointing. :( As one of the many, many many people waiting for DA: Dreadwolf to maybe, hopefully, someday come out… this is bad news.

        Edit: Maybe it’ll be fine! I am just not holding my breath.

        • Scrubbles@poptalk.scrubbles.tech
          link
          fedilink
          arrow-up
          1
          ·
          1 year ago

          I’m disheartened by dreadwolf. Talk about a game with 10+ years of hype building, the fanbase is incredibly loyal, most gamers know the franchise well enough to pick it up at launch, all it needs is stable investment from a studio. It was announced now 5 years ago, and we’ve had… 1 behind the scenes video and another 30 second trailer but plenty of news of team issues and money issues.

      • Sordid@beehaw.org
        link
        fedilink
        arrow-up
        1
        ·
        edit-2
        1 year ago

        They could be the name for RPGs again

        Unpopular opinion: They never were. And neither was Bethesda. Black Isle/Obsidian are the true masters of RPGs. There was a period of time when they would take other studios’ engines and IPs and produce sequels/spin-offs that vastly surpassed the original in terms of writing and world design. Bioware made Baldur’s Gate, Black Isle made Planescape: Torment. Bioware made Neverwinter Nights, Obsidian made NWN2. Bioware made KotOR, Obsidian made KotOR2. Bethesda made Fallout 3, Obsidian made Fallout: New Vegas. If anything, it’s Black Isle/Obsidian games that deserve to be remastered.

  • sandmesomesand@beehaw.org
    link
    fedilink
    arrow-up
    3
    ·
    1 year ago

    very niche but Skies of Arcadia! I miss my pirate RPG with airship battling featuring main characters that may or may not develop a harem at the end.

  • dfyx@lemmy.helios42.de
    link
    fedilink
    English
    arrow-up
    3
    ·
    1 year ago

    For most of them a proper remake rather than a remaster but I’ll take what I can get

    • Star Wars Jedi Knight 2: Jedi Outcast
    • Star Wars Galactic Battlegrounds (originally used the same engine as Age of Empires 2 so porting it to the Definitive Edition engine should be doable)
    • The Elder Scrolls: Oblivion
    • Final Fantasy VI
    • Final Fantasy VIII
    • Assassin’s Creed 1
    • pepsison52895@lemmy.one
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Played Assassin’s Creed 1 recently and it’s so clunky. A remaster would need some new controls or something to be viable today, but a remake would be better.

  • Gork@beehaw.org
    link
    fedilink
    arrow-up
    3
    ·
    1 year ago

    Deus Ex. The original one. It has such great story and gameplay but is dated by today’s standards.

    • DaSaw@midwest.social
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      I feel like Morrowind was a “perfect storm” situation that can never happen again. A new version would be… less than good, I feel.

      Now Daggerfall, on the other hand. There were many good things about it, but in sum, it was kind of a mess. I would love to see it reimagined with updated gameplay and a tightened up map. I would shrink it down to a Skyrim-like scale, but include a whole second underground map consisting of a massively overcomplicated labyrinth of tunnels and shafts connecting together a bunch of extraneous architecture representing fragments left over from thousands of years and multiple timelines of history. It wouldn’t be designed to be navigable. The main quest wouldn’t touch on it. It would just be there for maze-fiends like myself to get lost in.

    • Thalestr@beehaw.org
      link
      fedilink
      arrow-up
      2
      ·
      edit-2
      1 year ago

      My heart and soul says YES but the rational part of my brain knows they would just screw it up. Morrowind is a product of a long-gone age of gaming and I can’t imagine the suits would let it fly today and it wouldn’t be the same without its old charms and quirks.

    • Misterbert
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      Are you talking about Arcanum Steamworks? Holy crap, such a great game. I wish I could get it running on a MacBook.