TTRPGs count as gaming, right? So tell me a little about what you have going on!
I’m currently in two DND 5e campaigns.
The first one is a homebrew setting, but still pretty standard as far as DND settings go. All the usual races. My character is Velena Zausek, a level 3 half-drow draconic sorcerer. Her backstory is that her drow father escaped the Underdark when he was young, then he and her human mother went on to start a successful weaving business. One day a badly wounded man stumbled into their town and they gave him shelter, fully expecting him to die. But he miraculously recovered, and then he claimed to be a dragon in disguise. As thanks, he offered them a boon: He would ask his dragon god to bless their bloodline. Thinking he was just nuts, they accepted and thought nothing more of it… until Velena hit puberty and started growing scales and setting things on fire.
When she reached adulthood, Velena inherited the weaving business but was bored to tears by it, so she decided to set out to be an adventurer. She and her buddies just finished fighting some drow who were about to sacrifice people to perform a ritual, and I suspect we’ll try to figure out what their whole deal was as our next move.
Oh, and one of the party members is a draegloth (drow monster thingy) who took one look at Velena and decided she must be in charge lmao. Velena didn’t initially realize this, but upon figuring it out she is so uncomfortable with it. I’m loving roleplaying it.
The second campaign is set in the Old Margreve, though I believe the DM just borrowed the setting and isn’t planning on using any of the premade stuff otherwise. This campaign is newer, so I have less to say about it, but it seems really fun so far. Amusingly enough, we’re following what seem to be drow through the forest, so drow are possibly the bad guys in both my campaigns.
My character is a Tabaxi swashbuckler rogue named Wind on Water. He just hit 4th level, and if anyone has any suggestions for feats, that would be appreciated. (I already have Alert.) He doesn’t have as much of a backstory as Velena, but he grew up dirt poor in a big city and is adventuring to make money for himself and his brother. He and one of the other PCs are con men who were hiding out from their last heist when they got roped into this adventure. Their game was that his companion would steal from nobles, then Wind would “catch” him and turn him in for a price before freeing him. Kind of like The Good, The Bad, and The Ugly, if you’ve seen that.
Both Velena and Wind are a blast to play, but for very different reasons. Velena is my first DND character, so she’s a lot like me because I figured that would be easier to roleplay. With Wind, I wanted to try something harder, so he’s not much like me at all.
But enough about my bullshit. Tell me about your bullshit!
Let’s pick 2 of my current characters…
First there is Winter, a Tabaxi Warlock in a Strixhaven campaign, who’s full name roughly translates to ‘Starry Ice Night’ (‘Sternenklare Eisnacht’ in German). It’s the only character in the party that doesn’t have a Strixhaven background and originally from a small mountain village on his home plane. Since it’s still first year, he’s still processing the whole school stuff, all these people and that strange idea of learning from books. Even back on his home plane he preferred solitude over the ‘crowded’ village and spent his time hunting and forraging through the mountain forrest. One day he noticed a man fighting a unicorn. Since you just don’t fight unicorns he shot the man in the back without much hesitation, landing a brilliant shot, triggering a magic surge that knocked Winter unconcious. When he recovered he found himself eye to eye with a very angry unicorn who explained that they hadn’t been fighting but were in the process of binding the man to unicorn as its champion and that right now, unicorn was one desperately needed champion short. Seeing that Winter could potentially grow into that role, unicorn persuaded winter to step in, made him a warlock (aka champion) and sent him of to a school he never heared of on a plane he didn’t knew it even existed. So right now Winter is a little homesick, very lost and with way to much to process in a group of people who worked and planned all their life on getting into that very school. He’s trying very hard to do the right thing and safe everyone from everything. Besides him beeing in way over his head one of the most fun things is flavoring all his magic with gold, rainbows and sparkles.
Then there’s Ethan Hayle who’s a young Ventrue in a Vampire V5 campaign. When he was still human, he worked as a crime scene cleaner, making crime scenes habitable again after the police was through with them. He was aporached by someone offering him a very well paid gig cleaning a crime scene before the police arrived. Ethan couldn’t resist the temptation and took that job. This led him to be a crime scene cleaner by day job and by night job as well. His new employer turned out to be the mafia who had to replace their former clean up guy after an accident. While the pay was very good this job didn’t sit too well with Ethan’s conciousness and after he found out that he knew one of the victims, he decided to collect as much evidence and turn that in to the police. As drama needs it, he handed the copy to a crooked cop who informed the mafia, iniciating a manhunt that Ethan only survived because of his inside knowledge and because he had help from a stranger. A few months after they went dark and decided to continue to try to expose the bad guys, Ethan learned that the stranger was a vampire and his sire wanted to turn Ethan into a vampire too. Seeing the possibility to kind of survive that way, he agreed. While Ethan doesn’t really have a Ventrue mindset, his sire decided to turn him into one anyway because he could use the skillset of a crime scene cleaner and all the inside knowledge about the mafia, which is controlled by a Brujah who he has a very long standing feud with.