Just wondering if enough people are here for posts and discussion about what people are creating for their table top games. If you are and want to share a snippet about what you’re working on, that would be great!

  • Mot@beehaw.orgOP
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    2 years ago

    There was an article that I can’t find at the moment, that talked about monsters that changed the way I approach them.

    The idea is, monsters are a symptom. There’s something else that’s wrong. You might need to kill them but that won’t solve the problem and eventually a new monster will appear.

    So the way I approach things is by thinking about what’s wrong and how that might manifest. Often the same “monster” works in multiple cases and the underlying cause makes each instance feel different because it acts differently based on the cause.