stopthatgirl7@kbin.social to Gaming@beehaw.org · 1 year agoThe Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’www.forbes.comexternal-linkmessage-square120fedilinkarrow-up1714arrow-down10file-textcross-posted to: gaming@kbin.socialPCGaming@kbin.social
arrow-up1714arrow-down1external-linkThe Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’www.forbes.comstopthatgirl7@kbin.social to Gaming@beehaw.org · 1 year agomessage-square120fedilinkfile-textcross-posted to: gaming@kbin.socialPCGaming@kbin.social
If reception to Baldur’s Gate says anything, it’s that people hate microtransactions in their AAA games.
minus-squareEremesZorn@beehaw.orglinkfedilinkarrow-up16·1 year agoI think, with 700k concurrent players, we need to recognize cRPGs may not be as niche as we previously thought. However, your point stands: this isn’t going to hurt anyone’s revenue from MTX.
minus-squareDiplomjodler@feddit.delinkfedilinkarrow-up4·1 year agoCompared to the hundreds of millions that play mobile pay to win games, that’s still niche.
I think, with 700k concurrent players, we need to recognize cRPGs may not be as niche as we previously thought. However, your point stands: this isn’t going to hurt anyone’s revenue from MTX.
Compared to the hundreds of millions that play mobile pay to win games, that’s still niche.