Game designer Aaron (Pikaaroon) today showcased how he built a game to propose to his partner. Having previously worked on Sea of Thieves and Warcraft III: Reforged, he’s no stranger to creating colossal playable experiences. For this incredibly important moment in his life, though, he chose to work with the Playdate. Which I think is the perfect console for this sort of question.

https://web.archive.org/web/20240416150907/https://www.destructoid.com/game-designer-created-a-playdate-game-to-pop-the-question-to-the-love-of-his-life/

  • Feydaikin@beehaw.org
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    7 months ago

    Not the most flattering examples they pulled up of games he’s worked on.

    One was a failed overhaul and the other got criticized for not having anything to do when it came out.