• followthewhiterabbit@beehaw.org
    link
    fedilink
    English
    arrow-up
    5
    ·
    1 year ago

    I really, really loved this game. I went in expecting it to be cutesy and light, but it had strong Half-Life and Nier Automata elements to me.

    My first game completed on the Steam Deck, the more people who get the chance to play it, the better!

  • !ozoned@lemmy.world@beehaw.org
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 year ago

    I’m a Linux user/gamer, so I’ve never really been into the Mac gaming landscape. But I feel like Mac has had a few big announces of games coming to it. Like NMS and Stray. Could these devs be tuned into something coming in the Mac ecosystem? I have a difficult time believing it might just be their AR/VR headset.

    Not that I think this is a bad thing at all. More power to the users.

    • Jay@beehaw.orgOP
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      It’s a real chicken-and-egg problem. I’ve heard people say, “Why should No Man’s Sky be on Mac when Mac has no good games?” Well, we can’t have good games unless we have good games!

      • !ozoned@lemmy.world@beehaw.org
        link
        fedilink
        English
        arrow-up
        3
        ·
        1 year ago

        That’s where Linux has been. Folks don’t want to run Linux because there aren’t games. Game devs don’t wanna make games for Linux, because there are no Linux gamers.

        Glad to see that game devs are paying more attention to alternate platforms.

      • Erose543@beehaw.org
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        I mean Mac gaming as it’s existed from a content standpoint, where it gets token support at best.