• PrivateNoob
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    8 months ago

    VRChat players are scary. Resist the urge of mirror staring for hours.

  • fubarx@lemmy.world
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    8 months ago

    Pretty cool.

    I’ve been noodling on what else you can run inside a GPU shader. Problem was data persistence. This is a pretty interesting approach.

    Wonder what kind of performance you get running something like this on a bare, high-end GPU (outside the VRChat/Unity scaffolding).