• FordBeeblebrox@lemmy.world
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    22 hours ago

    Why would that even be necessary? Sounds like one of those “make a guy with a train for a hat and run up and down this hall” moves they like to do

    • finitebanjo@lemmy.world
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      5 hours ago

      Technically, the train was done by the Obsidian studio, not Bethesda per se, because of strict deadlines.

    • Echo Dot@feddit.uk
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      16 hours ago

      I wouldn’t be surprised if it is true though. Bethesda games are not exactly winning awards for coding elegance.

    • Natanael@infosec.pub
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      15 hours ago

      If they literally don’t have an object delete option then relying on render distance to make it go away is a ridiculous but simple solution