• callouscomic@lemm.ee
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    3 minutes ago

    Offline single player, amd occasional local co-op is all I need.

    People’s obsession with online play drives all this.

  • sp3ctr4l@lemmy.zip
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    1 day ago

    I was just complaining about this in a thread about the new Nvidia GPU line.

    We’re gonna get 30 real FPS with 240 from frame gen… so is the future of FPS games or anything that demands split second timing just… being completely unable to tell the difference between network lag, or your own GPU hallucinating that a guy you just shot at wasn’t actually there?

    … Well apparently the answer to that is not only yes, but also, all players will have built in aimbots and automacro scripts, I mean uh, predictive input.

    We are literally just going backward toward advanced aim assist.

    Used to be a crutch for the difficulty of fine controls on a controller, now its a crutch for we have no idea how to actually develop a game that runs at 4k60, and can be played with affordable hardware.

    I look forward to Call Of Duty 28 being marketed as an idle autobattler, presuming you pay for the ultra elite premium tier battlepass that grants you the ability to unlock ultra elite premium predictive input.

  • mindbleach@sh.itjust.works
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    23 hours ago

    Jesus, people, they’re not asking ChatGPT to guess who wins.

    This is rollback netcode. This is literally just rollback netcode, plus a buzzword.

    Neural networks are sixty years old. All that changed recently is how hard we can train them.

    And this application is where neural networks should be downright magical: given complex events, you need a simple answer, and approximate guesses work okay. If the network is wrong… you roll back. Just like we already fucking do, with the lag-reducing prediction written by human beings.

    The real thing to get worked-up over is - fuck software patents.

  • adam_y@lemmy.world
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    1 day ago

    We could make great games, or we could spend our time crowbarring AI into places where it isn’t needed and no one wants it.

  • very_well_lost@lemmy.world
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    1 day ago

    So the plan is to reduce input lag by…

    checks notes

    …using a tool that’s notorious for being extremely computationally expensive. Surely that will improve performance.

  • miskOP
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    1 day ago

    Somewhere at Sony:

    Let’s patent rollback, but with AI.

      • P1nkman@lemmy.world
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        19 hours ago

        Aimbots did not make them money. Now they can charge for it! Win-win for Sony and their shareholders. Remember, the most important thing is that the line goes up!

        Anyway, I’m hungry. When do we eat?

  • ninjabard@lemmy.world
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    24 hours ago

    I bet the fighting game community LOVES this idea. No, wait. Wrong word. Loathes. That’s it.

  • tacosanonymous@lemm.ee
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    1 day ago

    That’s thinking outside the box but ultimately counterproductive for the average player. I’m a hot mess and in the heat of action, I’ll press the wrong button for the action I want. If my controller was trained on that data, there’s a good chance that at some point it will fuck me when I was going to hit the right button.

    • miskOP
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      1 day ago

      It should be productive for the average player because it’s trained on many players which on average are average, and so is the training data ;)

      • TheFriar@lemm.ee
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        1 day ago

        Ah, so basically it’ll take the actual “play” out of gameplay. Ah, the future.

        • P1nkman@lemmy.world
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          19 hours ago

          It’s like watching a video of someone playing, but now you get to control some of it. The future of gaming will be great! /s

  • Soulifix@kbin.melroy.org
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    1 day ago

    Oh great, so I’m seeing this now, where we’ll have controllers that will play the game for you. And this will go over nicely in esports and the competitive scene…not.

    Not hopeful for the next generation of gaming.

  • reksas
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    1 day ago

    I usually hate this patent fuckery, but maybe this is a good thing. Using ai like this is stupid so patenting this would limit companies doing it.

      • reksas
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        1 day ago

        I have also played with the thought, though it might just give them ideas as patents don’t last forever and probably don’t even protect non-corporations that well if some big company decides it wants what you have.

    • SkyNTP@lemmy.ml
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      1 day ago

      In practice, patents don’t really restrict the availability of a technology, from a consumer perspective. Patent holders regularly licence the use of patents. The only purpose of a patent is to fund research costs by creating some guaranteed revenue stream for the patentor.

      The only time what you describe happens is if a company ignores its prime directive to generate profit. Such benevolent companies are a very rare thing.

      • Mirodir@discuss.tchncs.de
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        22 hours ago

        That’s a very optimistic view. Not licencing your patent to your competition is absolutely a profit driven decision that harms the end user.

  • Asafum@feddit.nl
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    1 day ago

    Rejoice children for you can now actually be correct when you cry out “the game won’t let me win!” Because it hit X when you were going to hit O lol

  • Auli@lemmy.ca
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    1 day ago

    So now they want AI to play games for us. Come on let’s get it going stuff we don’t want to do.

    • bizarroland@fedia.io
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      19 hours ago

      We’ve gone as a society from playing board games with friends to playing video games with friends to watching people we don’t know play video games to watching video games play themselves.

      They just really don’t want people in the equation do they?