For Microsoft, the key threat is that the Steam Deck isn’t even a Windows OS device by default, let alone having Microsoft’s Xbox services and Game Pass on it. Valve has used the platform, very successfully, to evolve Steam from being simply a digital store that runs (usually) on Windows, into being a very capable gaming OS in its own right.
That, perhaps more than anything else happening in the industry in recent years, is a threat to Microsoft’s plans for the Xbox platform and gaming more broadly – and if the success of the Steam Deck is a key component of that threat, then creating an Xbox device to compete directly in that space seems like the logical response.
And there’s the real reason why Microsoft cares. The success of the Steam Deck is a threat to Windows because it runs Linux. Also, the more games that run on the Steam Deck means the more games run on Linux.
Microsoft normally solves problems like this by abusing their monopoly and crushing their competition. In this case though, Microsoft is the underdog since Steam is the one with a much larger gaming monopoly. They’re going to have to spend billions and billions if they want to stand a chance against the Steam Deck.
The other enormous problem they face is that Windows is very, very far behind when it comes to technology compared to Linux. Devices made for Linux vastly outperform the best hardware that runs Windows. Even if that hardware was made to run Windows!
Windows is decades behind Linux from a technological development standpoint. For example, Windows is still running the same filesystem from over 30 years ago!
What this means is that for any given portable hardware Linux is going to vastly outperform Windows in basically every benchmark from battery life to frame rate. That doesn’t even include the fact that in Windows you’re forced to install many background apps (and kernel level rootkit anti-cheat) that takes up memory and slows everything down just to get basic security and play games.
Microsoft normally solves problems like this by abusing their monopoly and crushing their competition. In this case though, Microsoft is the underdog since Steam is the one with a much larger gaming monopoly. They’re going to have to spend billions and billions if they want to stand a chance against the Steam Deck.
Oh, they still do it regardless. There was a handheld that was supposed to release with HoloISO (SteamOS) preinstalled instead of Windows to hit a lower MSRP.
Microsoft stepped in (and probably gave them free Windows licenses) just so that wouldn’t happen.
At the same time Linux is eating their lunch on the server side thanks to containers and immutable systems not really being a thing that is possible for anyone but Microsoft to build on Windows and licensing becomes extremely complicated compared to Linux in those areas.
I’m far to be a pro Microsoft but Windows is more versatile to run games. Asus understood it. If you want to play with steam, xbox, gog or indie games. It’s far more flexible than linux even if some huge progress were done.
And there’s the real reason why Microsoft cares. The success of the Steam Deck is a threat to Windows because it runs Linux. Also, the more games that run on the Steam Deck means the more games run on Linux.
Microsoft normally solves problems like this by abusing their monopoly and crushing their competition. In this case though, Microsoft is the underdog since Steam is the one with a much larger gaming monopoly. They’re going to have to spend billions and billions if they want to stand a chance against the Steam Deck.
The other enormous problem they face is that Windows is very, very far behind when it comes to technology compared to Linux. Devices made for Linux vastly outperform the best hardware that runs Windows. Even if that hardware was made to run Windows!
Windows is decades behind Linux from a technological development standpoint. For example, Windows is still running the same filesystem from over 30 years ago!
What this means is that for any given portable hardware Linux is going to vastly outperform Windows in basically every benchmark from battery life to frame rate. That doesn’t even include the fact that in Windows you’re forced to install many background apps (and kernel level
rootkitanti-cheat) that takes up memory and slows everything down just to get basic security and play games.Oh, they still do it regardless. There was a handheld that was supposed to release with HoloISO (SteamOS) preinstalled instead of Windows to hit a lower MSRP.
Microsoft stepped in (and probably gave them free Windows licenses) just so that wouldn’t happen.
Source:
News article from January showing the spec sheet saying “pre-installed HoloISO”.
Product website with the spec sheet saying “pre-installed Windows 11”
At the same time Linux is eating their lunch on the server side thanks to containers and immutable systems not really being a thing that is possible for anyone but Microsoft to build on Windows and licensing becomes extremely complicated compared to Linux in those areas.
I’m far to be a pro Microsoft but Windows is more versatile to run games. Asus understood it. If you want to play with steam, xbox, gog or indie games. It’s far more flexible than linux even if some huge progress were done.
It’s not versatile at all, it’s just what most games are made for so it doesn’t have to be.
Linux is more versatile because it can play games it wasn’t targeted for.
The impressive part is that some of those games can actually run even better than on Windows.