- cross-posted to:
- hardware@lemmy.world
- arstechnica_index@rss.ponder.cat
- cross-posted to:
- hardware@lemmy.world
- arstechnica_index@rss.ponder.cat
It’s still “years away”, similar to the Xbox handheld.
IMO for this to have any chance against the Switch 2 it needs to be able to run PC games. Ps5 is already struggling with very few games (with most of them likely not working in such a handheld format), it needs something to sell on. Meanwhile Microsoft just needs a handheld compatible with gamepass and they’re basically set.
Also Sony:
No way to transfer games you already own, please re-buy them on the new device.
Sony Executives:
“But why did it fail?!?!?? We don’t understand!!!”
So a bunch of exclusive games get stuck on it like they did with the PSP? I hope not.
Depends on if it will be a unique system or compatible to the PS5 game library. I mean if a PC can do that, then a highly optimized console should be able to. However, I’m a bit skeptic, as the PS5 is a huge console that needs ton of cooling. If there was a weaker console version where the games day 1 has to be compatible, like the Series S, then a handheld would be much more attainable. That’s an advantage on the handheld sight for Microsoft.
Therefore I’m curious on a technical level. If its end up being a unique weaker handheld, then it will be easier to emulate. :-)
Maybe. But if they make it on arm it could benefit from easier porting of (non Nintendo) switch 2 games
If it’s only playing PS5 games, by definition, it’s not exclusive.
Nice! Heat up the handheld war and give us innovative design and more choice.
I appreciate the artist who created this image with the theme “Artist’s conception of God breathing new life into the sadly neglected PlayStation Vita. Credit: Sony” (from the article):
Little big planet was fun
The Vita (like the PSP before it) was really a stellar handheld for its time. Innovative control options, which a few games used to great effect; great graphics; solid battery life; great looking display; solid and compact construction… I wish it had gotten more support. I loved that thing.
Ehhh…
It was very limited by the decisions Sony made.
Proprietary memory cards (that were fuuuucking expensive, not to mention its high MSRP for the unit itself), having to manually sign into PSN to check messages instead of some sort of push notification system, very limited library (and no cross over purchases from the PSP) - it was essentially a glorified remote play console, and was abandoned soon after launch as Sony focused on the PS4.
I still got mine and fire it up for a kick of nostalgia now and then. I wish they supported it more. Its a great handheld.