- cross-posted to:
- hardware@lemmy.world
- arstechnica_index@rss.ponder.cat
- cross-posted to:
- hardware@lemmy.world
- arstechnica_index@rss.ponder.cat
It’s still “years away”, similar to the Xbox handheld.
It’s still “years away”, similar to the Xbox handheld.
IMO for this to have any chance against the Switch 2 it needs to be able to run PC games. Ps5 is already struggling with very few games (with most of them likely not working in such a handheld format), it needs something to sell on. Meanwhile Microsoft just needs a handheld compatible with gamepass and they’re basically set.
Yep. That’s the delicious irony here. They could probably release a Linux or Windows based clone next week, if they wanted.
The years of work they’re putting in is probably 90% to avoid leaking their game engine on non-proprietary hardware. Which is the same choice that will make it an unprofitable market flop.
If they just released a handheld PC but with their UI and store as default it would probrally make tons of money, of course that means respecting their customers so its unlikely.
A handheld in development now will have at least launch-PS4 level of performance. Also, PS5 games just need to ship a Low Graphics preset most game developers make for PCs anyway.
The problem is that handhelds need games that are easy to get and out of. PC has tons of those games while the PS4/PS5 has very few of. Also while some people want to play console games on the go it’s less fun on a smaller screen.
No idea what you’re talking about. The top charting games on Steam Deck are mostly also available ob PS4/5.