- cross-posted to:
- hardware@lemmy.world
- arstechnica_index@rss.ponder.cat
- cross-posted to:
- hardware@lemmy.world
- arstechnica_index@rss.ponder.cat
It’s still “years away”, similar to the Xbox handheld.
It’s still “years away”, similar to the Xbox handheld.
So a bunch of exclusive games get stuck on it like they did with the PSP? I hope not.
Maybe. But if they make it on arm it could benefit from easier porting of (non Nintendo) switch 2 games
If it’s only playing PS5 games, by definition, it’s not exclusive.
Depends on if it will be a unique system or compatible to the PS5 game library. I mean if a PC can do that, then a highly optimized console should be able to. However, I’m a bit skeptic, as the PS5 is a huge console that needs ton of cooling. If there was a weaker console version where the games day 1 has to be compatible, like the Series S, then a handheld would be much more attainable. That’s an advantage on the handheld sight for Microsoft.
Therefore I’m curious on a technical level. If its end up being a unique weaker handheld, then it will be easier to emulate. :-)
The PSP is the reason I got to enjoy Disgaea, Burnout, Metal Gear, and tons of first party franchises without needing something that can handle PS2. It’s way easier to emulate and the games aren’t that huge, and there are many games that are close equivalents across platforms…and it’s native widescreen, and looks nice in HD,…
Man, the PSP rules.
The Vita, however, ehhh, give it about five more years.