• Khanzarate@lemmy.world
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    2 months ago

    This will be better in commander I think, where the 4-person game will mean the extra turn can be used by the gifted player to attack someone besides the caster. A way to protect yourself for a bit and set up an enemy for a fall. Especially when neither the caster or the gift receiver is in the lead.

      • Khanzarate@lemmy.world
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        2 months ago

        Can’t use stifle. Gifting seems like an activated ability but it counts as an extra cost that you pay by “promising a gift”. The promise itself does nothing, but its then a status the card is aware of (the “gift was promised”). When the card is resolving, it checks that status and does whatever the gift is.

        So the actual “opponent gets another turn” part of the card that we’d wanna counter, that’s part of the spell itself, after the gift was paid. If we could counter the act of gifting without countering the whole card, the result would be that the gift was not promised, and we still wouldn’t get the benefits of the gift.

        In short, no.

      • f4f4f4f4f4f4f4f4
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        2 months ago

        I think Gerrard’s Hourglass Pendant and Ugin’s Nexus are the only extra turn prevention that would work.