• 291 Posts
  • 393 Comments
Joined 9 months ago
cake
Cake day: January 21st, 2024

help-circle








  • I found this game during Next Fest and wishlisted it, but later removed it. It’s a concept that appeals to me, but my list is already long enough and I can’t realistically afford and play everything on it. The art style also doesn’t really land for me. I think cute + gore is a really fun contrast, but the way cute stuff looks in this game is too ugly for me. I guess I’m wishing too much for Happy Tree Friends as a game, which historically has had a poor record in games.












  • I played Dota about a decade ago when I got a closed beta invitation but a few years later switched to just watching it. I have more fun watching Dota than playing it, but I do still like it. I also play a lot of shooters and action RPGs, plus a big grab bag of indie games.

    I know in the popular conversation, everyone compares Deadlock to Smite or Paragon, but my view is that it’s a lot more like SMNC, which also leaned hard on third-person shooter combat like Deadlock while still having the prototypical MOBA setup. From this perspective, I find it kind of funny to hear people marvel that the TPS+MOBA gameplay concept is so fresh. I’m just thinking, “where were you a decade ago to play SMNC?” The biggest thing I miss about SMNC was the “sports on TV” theme. Super underrated aesthetic in gaming. I guess occult noir is, too.

    It’s funny how Dota this game really is. Players come from outside Dota and go “whoa, this is so crazy,” but all the Dota players go “yeah, Dota has long had that.” In-game community build guides, the item design philosophy, the large amounts of disables. I was watching Dota streamers try the game for the first time and they get top souls despite still having to read tooltips.