Hello,
I’ve been having trouble getting Stable Diffusion to run on Arch. I bought a 7900 XTX a couple weeks ago to get away from NVIDIA, one thing I really liked to do was mess around in Stable Diffusion, but for some reason I can’t seem to get it working. I followed the guide on their page, but I think it may be outdated:
When I do ‘pip install -r requirements.txt’, it fails halfway through installing:
https://paste.debian.net/1317412
Not sure what to do from here, any help is appreciated!
It’s an error with a dependency written in Rust, the workaround is to use an older toolchain (1.72), it is fixed in the newer code of tokenizers, but probably it is not updated in AUTOMATIC1111 yet: you should check their bug tracker
To have more info you can read this issue: Link
The problem, I believe, is that stable diffusion presently only supports Python 3.10, but Arch ships 3.12, and some of the dependencies aren’t compatible with the newer version. Here’s what I did to get it working on Arch + AMD 7800XT GPU.
- Install python310 package from AUR
- Manually create the virtualenv for stable diffusion with
python3.10 -m venv venv
(in stable diffusion root directory)
This should be enough for the dependencies to install correctly. To get GPU acceleration to work, I also had to add this environment variable:
HSA_OVERRIDE_GFX_VERSION=11.0.0
(Not sure if this is needed or if the value is same for 7900 XTX)Perhaps you weren’t using venv? If you do, it ought to create aliases to both python and python3 to the correct binary
I would try what the other commenter here said first. If that doesn’t fix your issue, I would try using the Forge version of WebUI (a fork of that WebUI with various memory optimizations, native extensions and other features): https://github.com/lllyasviel/stable-diffusion-webui-forge. This is what I personally use.
I use a 6000-series GPU instead of a 7000-series one, so the setup may be slightly different for you, but I’ll walk you through what I did for my Arch setup.
Me personally, I skipped that Wiki section on AMD GPUs entirely and it seems the WebUI still respects and utilizes my GPU just fine. Simply running the
webui.sh
file will do most of the heavy lifting for you (you can see in thewebui.sh
file that it uses specific configurations and ROCm versions for different AMD GPU series like Navi 2 and 3)- Git clone that repo,
git clone https://github.com/lllyasviel/stable-diffusion-webui-forge stable-diffusion-webui
(thestable-diffusion-webui
directory name is important,webui.sh
’s script seems to reference that directory name specifically) - From my experience it seems
webui.sh
andwebui-user.sh
are in the wrong spot, make symlinks to them so the symlinks are at the same level as thestable-diffusion-webui
directory you created:ln stable-diffusion-webui/webui.sh webui.sh
(ditto forwebui-user.sh
) - Edit the
webui-user.sh
file. You don’t really have to change much in here, but I would recommendexport COMMANDLINE_ARGS="--theme dark"
if you want to save your eyes from burning. - Here’s where things get a bit tricky: You will have to install Python 3.10, there is warnings that newer versions of Python will not work. I tried running the script with Python 3.12 and it failed trying to grab specific pip dependencies. I use the AUR for this; use
yay -S python310
orparu -S python310
or whatever method you use to install packages from the AUR. Once you do that, editwebui-user.sh
so thatpython_cmd
looks like this:python_cmd="python3.10"
- Run the
webui.sh
file:chmod u+x webui.sh
, then./webui.sh
- Setup will take a while, it has to download and install all dependencies (including a model checkpoint, which is multiple gigabytes in size). If you notice it errors out at some points, try deleting the entire
venv
directory from within thestable-diffusion-webui
directory and running the script again. This actually worked in my case, not really sure what went wrong… - After a while, the webUI will launch. If it doesn’t automatically open your browser, then you can check the console for the URL, it’s usually
http://127.0.0.1:7860
. Select the proper checkpoint in the top left, write down a test prompt and hopefully it should be pretty speedy, considering your GPU.
- Git clone that repo,
Don’t use pip to install software. It doesn’t verify the authenticity of anything it downloads.
Not to mention is can conflict with your package manager
To use AMDs machine learning thing (ROCm/HIP) you 1st need to set it up on your system, as it’s not a part of the FOSS driver. Tl:Dr don’t bother. AMD provides docker containers with ROCm/HIP already setup. Download one of those and install whatever you need on that. Trust me, you’re gonna save yourself a lot of nightmares.
E: See: This for more information
Poor soul
I have no idea how to fix the problem, but I’ve read somewhere that burn (a relatively new machine learning framework in Rust) is capable of loading models like stable diffusion. As Burn is built with webGPU and all the shader transpiler-stuff that comes with it doesn’t that mean that it can also run easily on (even older) AMD cards? I think what’s lacking is equal performance as nvidia drivers are heavily optimized already.
Maybe someone knows more here?