I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

  • iusearchbtw@lemmy.sdf.org
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    11 months ago

    Out of interest, what platformers are you referencing here? I can’t think of any that are that punishing.

    • Nanokindled@beehaw.org
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      11 months ago

      I stopped playing salt and sanctuary because of the platforming, despite being an ardent lover of souls likes.

    • magnetosphere @beehaw.org
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      11 months ago

      I honestly can’t even remember the one that first set me off. It’s been a while. I just remember realizing that gravity was more punishing than any of the enemies, and thinking “oh, to hell with this.”