• GladiusB@lemmy.world
    link
    fedilink
    arrow-up
    2
    ·
    1 year ago

    Agreed. The triggers are far too small. The buttons are not in intuitive places and they are not very responsive. I try and play for Zelda, but wish I could pair a PS5 controller.

    • experbia@lemmy.world
      link
      fedilink
      arrow-up
      4
      ·
      1 year ago

      wish I could pair a PS5 controller.

      You can! I use a Mayflash Magic-NS for this. I got a few and plugged them into a USB hub on my dock and my friends have been able to use their own comfortable controllers they use for their pc games on my switch. been a big hit for smash bros. ps4/ps5 controllers support gyro inputs fine too. you can even configure it to switch button orders/layouts and stuff for you so you don’t get xbox/nintendo xyab/yxba glyph/button conflicts, if you need. big fan of them overall. they work on other systems and controllers too, you can pair joycons to your PC with it (shows up as Xbox controller), they’re like universal “controller language” translators.

      • GladiusB@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        Oh this is entirely too much work lol I PC game 99 percent of the time. The Switch is just for Zelda. But thanks for the info!

    • WarmSoda@lemm.ee
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      Get an 8bitdo pro 2 controller. They have Xbox and PS styles. Good price, durable, easily rechargeable. And it also works with PCs.

      Also: no drift.

      • I Cast Fist@programming.dev
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        Also: no drift.

        I really hate how Nintendo doubled down on saying drift wasn’t a real problem with their original joycons. Two out of two original left joycons got severe drift after little use. To make matters worse, the tiny L/R buttons when they’re unattached stopped working, so no more Super Mario Party without some cumbersome button remapping.