• misk
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    1 month ago

    Companies spend money at marketing, news at 11 from a LinkedIn influencer. Do you know marketing budgets games of this size have? This is peanuts.

    • halva@sh.itjust.works
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      1 month ago

      mihoyo spend dozens of millions of dollars marketing each of their games yearly, this is literally nothing frankly speaking

    • alykanas@slrpnk.net
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      1 month ago

      Quick GPT says :

      Game Title Development Cost Marketing Cost Total Budget Year
      Call of Duty: MW2 (2009) ~$50M $200M ~$250M 2009
      Call of Duty: MW2 (2022) ~$100M+ $150M–$300M ~$300M+ 2022
      GTA V ~$137M $128M ~$265M 2013
      Red Dead Redemption 2 ~$200M+ $100M–$150M ~$350M+ 2018
      Cyberpunk 2077 ~$174M $120M+ ~$300M 2020
      The Witcher 3 ~$81M $35M ~$116M 2015
      Destiny ~$140M–$500M (varies by reports) $200M+ ~$500M+ 2014
      Hogwarts Legacy ~$150M+ $100M+ ~$250M+ 2023
      Halo Infinite ~$200M+ $100M+ ~$300M+ 2021
      Starfield ~$200M–$400M (estimated) $100M+ ~$300M–$500M 2023
      Elden Ring ~$60M $50M+ ~$110M+ 2022
      Assassin’s Creed Valhalla ~$100M+ $120M+ ~$220M+ 2020
      The Last of Us Part II ~$220M $100M+ ~$320M+ 2020
      Forza Horizon 5 ~$100M $50M–$100M ~$200M 2021
      Battlefield 2042 ~$100M+ $120M+ ~$220M+ 2021
      FIFA / EA FC Series ~$150M+ $250M+ ~$400M+ Yearly
  • MemmingenFan@feddit.org
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    1 month ago

    If a game is good you don’t need influencers to promote the game the fans will do it.

    • fibojoly@sh.itjust.works
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      1 month ago

      But on the other hand, a huge company like Ubisoft not promoting their product is usually seen as a lack of faith in their product. So it’s a vicious circle of promotion.

      Also you could argue that these days, with the oversaturation of good games, you absolutely need to remind your Tik Tok generation players that you exist. Constantly.

      Both are shitty reasons, but I think they are real factors nonetheless.