It’s objectively abusive. Games convince you to value arbitrary worthless rewards - that is what makes them games. Attaching a price tag exploits how humans are bad at distinguishing forms of value. There’s no conversion ratio between soccer goals and hamburgers, no matter how badly you want a few of each.
It’s objectively abusive. Games convince you to value arbitrary worthless rewards - that is what makes them games. Attaching a price tag exploits how humans are bad at distinguishing forms of value. There’s no conversion ratio between soccer goals and hamburgers, no matter how badly you want a few of each.