• FloMo@lemmy.world
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      2 days ago

      Sold to consumers as “immersion” but likely makes money on the back end from advertising.

      I also imagine it creates a game preservation issue if there was some sort of disagreement or failure to extend contract. I believe that’s what happened with music licenses so I’m imagining it may be similar with in game advertising?

      Full disclosure this is mostly speculation, I’m not entirely sure how all of it truly works.

      • Paradachshund@lemmy.today
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        2 days ago

        Some of those big budget games actually have that stuff dynamic. Like they can remotely wipe/update the in-game billboards and stuff.

        • SatanClaus@lemmy.dbzer0.com
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          2 days ago

          Yup. I don’t play the sports games anymore but I have friends that have mentioned ads for things that are time of year based at least. Shoulda had them fuck with their consoles date to see if that was locally controlled or not lol

    • jacksilver@lemmy.world
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      2 days ago

      If you read the article, it’s targeting things like “ads you must watch to progress” and “rewards for watching ads”. So literally targeting the very worst of the mobile game ad industry.

    • solsangraal@lemmy.zip
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      2 days ago

      i don’t know about sportsball games, but i sure do want to have a monster energy drink whenever i play death stranding