I used to play this mars colonization game, but man it felt a little too empty after a while. And the colonists barely felt like actual people. The rimworld comparisons were not based in reality sadly
It’s more of a city builder, and I appreciate the things it does different from RimWorld.
Yeah, I always viewed it as more of a city builder except on Mars. More akin to Cities Skylines than Rimworld. I haven’t played it to be clear, but that’s why- I liked Rimworld, but do not particularly enjoy city builders.
Ah, yeah, CS! I wonder if cs2 managed to climb back up or it’s still barely functional
I knew I recognized that screenshot. Surviving mars was a good little time waster. It was stupid easy and didn’t have much replay value, but if you ever wanted to just waste time it was a good game. Hopefully Paradox can take it to the next level
I used to quite enjoy the radio stations in Surviving Mars well a couple of them, apparently spent 145 hours in the game total. There may have been a few times it accidentally ran overnight from not closing but for what it was, it was fairly fun. Plus getting to turn Mars green always felt rewarding. I always played with chill locations though, never went for the hard runs, sometimes it’s fun to play like humanity succeeds.
I wanted to like Surviving Mars so much but there was something so frustrating about how they implemented the domes. I’d come back to it every so often and give up in frustration.
I only played the harder difficulties and every couple of years I do another playthrough. I really feel you need to struggle up until sol 100. Have to fully restart at sol 100 couple of times. I really like amateurs rule, where you can’t get any specialists from earth. The dlc have been really hit or miss.
Interesting news from paradox considering their recent downsizing.