Both were live service; one at Bend, one at Bluepoint. Bluepoint was helping work on God of War: Ragnarok until 2022, at which point they were developing this now-cancelled God of War live service game.

  • dindonmasker@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    4
    ·
    23 hours ago

    The game they killed 3 days after release might have been good but i haven’t seen a single gameplay video or have any idea of what the game was about. Are they that scared of releasing a shit game and keeping it playable but dead for a while?

      • dindonmasker@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        3
        ·
        15 hours ago

        I mean, they spent what 400 millions on developing it and they won’t spend 10k - 100k to keep that game running for a while? Like “NO NOT A SINGLE CENT MORE SPENT ON THAT SHIT GAME!” XD

        • burgersc12@mander.xyz
          link
          fedilink
          English
          arrow-up
          3
          ·
          11 hours ago

          They were shoveling money down the tube for a game that you literally couldn’t play due to how few people there were.

          • dindonmasker@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            2
            ·
            8 hours ago

            I played a dead MMO where i was the only person in the game. They where shutting down the servers soon and it was an interesting experience. The game wasn’t bad honestly. As a single player experience at least. Maybe that was the issue.

        • ampersandrew@lemmy.worldOP
          link
          fedilink
          English
          arrow-up
          5
          ·
          15 hours ago

          Well, yeah. If it’s clearly never going to recover, why keep spending money on it? They already took it as a total loss by refunding everyone, so that was probably cheaper than holding out for a recovery that wasn’t going to happen.