Both were live service; one at Bend, one at Bluepoint. Bluepoint was helping work on God of War: Ragnarok until 2022, at which point they were developing this now-cancelled God of War live service game.

    • dindonmasker@sh.itjust.works
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      15 hours ago

      I mean, they spent what 400 millions on developing it and they won’t spend 10k - 100k to keep that game running for a while? Like “NO NOT A SINGLE CENT MORE SPENT ON THAT SHIT GAME!” XD

      • burgersc12@mander.xyz
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        11 hours ago

        They were shoveling money down the tube for a game that you literally couldn’t play due to how few people there were.

        • dindonmasker@sh.itjust.works
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          8 hours ago

          I played a dead MMO where i was the only person in the game. They where shutting down the servers soon and it was an interesting experience. The game wasn’t bad honestly. As a single player experience at least. Maybe that was the issue.

      • ampersandrew@lemmy.worldOP
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        14 hours ago

        Well, yeah. If it’s clearly never going to recover, why keep spending money on it? They already took it as a total loss by refunding everyone, so that was probably cheaper than holding out for a recovery that wasn’t going to happen.