• Ogmios@sh.itjust.works
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    8 hours ago

    How about you get talented people to make the games they want to make, like they did before it became a big business, back when gaming was actually exciting?

    • mindbleach@sh.itjust.works
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      2 hours ago

      The good old days were also exploitative and gross. You just didn’t know it yet.

      There were scrope-creep / endless-crunch horror stories back in the ZX Spectrum era.

      • Ogmios@sh.itjust.works
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        2 hours ago

        You assume too much. Those were problems brought on by the intrusion of big business after gaming became more profitable than movies, and precursors to the current blight. I’m talking about when gaming was almost entirely run by hobbyists doing it on their own time and dime.

        • mindbleach@sh.itjust.works
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          2 hours ago

          The only time video games were dominated by motivated individuals was the initial explosion of D&D ripoffs on college mainframes.

          Everything commercial has an undercurrent of taking those bright young minds and wringing them dry. Atari 2600 programmers were told they contributed as much as the guy who put the cartridge in the cardboard box. Atari’s best left to found Activision, which was all about excited artistic et cetera, until they did the same shit. Activision’s best left to found Accolade, which was all about et cetera, until Accolade’s best left to found Acclaim, which-- you get the idea.

          Even the proto-indie boom on British microcomputers, famously starring a lot of teenage bedroom coders, was about tape duplicators making bank and paying those children a pittance. The kids who rose above that and started proper businesses had even odds for burning out, going bankrupt, or endlessly cranking out shoddy ports of licensed games.

          Things are fucked right now. But they were kinda fucked back then, too.

    • The Snark Urge@lemmy.world
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      7 hours ago

      Indie games have never been better, there’s no problem here that doesn’t solve itself if people just stop buying bad AAA titles

      • Ogmios@sh.itjust.works
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        4 hours ago

        The problem with indie gaming is that it’s nearly impossible to actually find the few good games within the massive crush of shovelware. Even besides that, this thread is specifically about a large publisher.

        • AwesomeLowlander@sh.itjust.works
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          4 hours ago

          nearly impossible to actually find the few good games within the massive crush of shovelware

          So exactly like gaming in the 90s and 00s? You can’t have it both ways

          • Ogmios@sh.itjust.works
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            4 hours ago

            Well that’s just completely the opposite of my experience. Blizzard Entertainment, for example, was reliably putting out hit after hit after hit for many years. AAA studios used to actually hire talented people, and allow them to make the games they wanted to make, which resulted in fantastic products.

        • alphabethunter@lemmy.world
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          37 minutes ago

          Honestly, very few of the indie games release with microsoft and Epic banking are truly good. The best indie games right now are the ones released and self-published through steam, you just have to find the ones you like. Steam Next Fest is a good start if you don’t know where to look. The next one starts next monday, October 14th.