• Replaced the recent soul duplication hotfix with new behavior. Pre 10 min, lanes now always split orbs when there are more heroes than the assigned participants for that lane (3+ people in a dual lane, 2+ people in a solo). Previously it only split with 3+ people regardless of the lane, which is what allowed soul abuses when dipping into a solo lane.
  • Private lobbies can now assign players to duo and solo lanes
  • Fixed some recent bugs with Vindicta Flight that could cause some large bursts in a direction
  • Fixed being able to shoot while using Ethereal Shift and flying with Vindicta
  • Veil Walker: Fire Rate reduced from 30% to 20%
  • MentalEdge
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    19 hours ago

    I’m sucker for sci-fi, but this world where magic and futuristic machinery, likely even powered by magic, are mixing is fantastic.

    And pure sci-fi is somewhat satured atm, especially among hero shooter. So the new setting is a very welcome.