• Dabundis@lemmy.world
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    3 months ago

    Alright, you cast heal wounds. Any wounds on the legs are healed. You are now aware that paralysis from birth is not a “wound”

      • Dabundis@lemmy.world
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        3 months ago

        Even with regenerate, what exactly are you regenerating? If the necessary neural pathways for the legs to work never developed in the first place, they couldn’t be “regenerated”. If this was your goal I think you might need to true polymorph a guy into “the same guy but his legs work”

        • StrongHorseWeakNeigh@lemmy.world
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          3 months ago

          I think it would probably require greater restoration.

          Also, regenerate would definitely work you would just have to cut his legs off first.

          • Dabundis@lemmy.world
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            3 months ago

            You couldn’t “restore” something to a state it’s never been in. Cutting off the legs and then casting regenerate would “regenerate” the lost pair of paralyzed legs.

        • jabathekek
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          3 months ago

          I don’t think logic applies to healing magic in DnD lol.

        • “You touch a creature and stimulate its natural healing ability.”

          If stem cells could solve the issue, it’s possible. Turn it into a surgery, high DC medicine check, or an insane arcana check and a DM would probably let it play.

        • AngryCommieKender@lemmy.world
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          3 months ago

          Simulacra and Clone, or Greater Restoration should be able to achieve the desired effect, provided a competent heal check.

      • starman2112@sh.itjust.works
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        3 months ago

        It’s explicitly within the capabilities of a Lesser Restoration, but also I would not allow a player to cast that spell on another player if that other player didn’t want it

        Edit: also as another person said, the adult who has never used their legs before never learned how to walk, so even if they had functioning legs, it would not help