• entropicshart@sh.itjust.works
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    24 days ago

    Very excited for this! Been wanting to come back for replays but was not looking forward to fixing mod complications again.

    • minyakcurry@monyet.cc
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      24 days ago

      I will pay even better money for a dragonborn’s tail to sit comfortably within the confines of my cloak

  • 🇰 🔵 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    24 days ago

    Will we ever get a whole campaign editor/creator (like the Creation Kit or the Aurora Toolset for NWN)? Since they’re not going to add new content, it’d be nice if we could use the game as a sandbox to make our own shit.

  • maniii@lemmy.world
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    24 days ago

    I always wanted to see MORE interactions during and outside combat based on each characters intimacy levels.

    For example, if you run around them, more than twice, they should say " Are you trying to spin my world right round right round ? " :-D

    Also if in combat you use some special skill or spell of the character class, it should allow them to “auto-assist” or do a “follow-up combo” that works with your actions.

    And if you run into bears in woods, they should choose you over the bear :-D :-D :-D

    • themoken@startrek.website
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      24 days ago

      It’s easier to release tools for a map based game with no real story. Devs have tools to create content, of course, but making something (tools, APIs) safe and logical enough for the public to consume is a task that can easily get backburnered on the way to release.

      • SplashJackson@lemmy.ca
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        24 days ago

        I think I understand. So you’re saying that the presence of a story in the game prevents the game from being moddable on release?

        Was it my choice of examples? If so, how about Morrowind?