Do PC gamers feel 12GB of VRAM is simply not enough for the money in 2024?

  • @Dra@lemmy.zip
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    5 months ago

    I haven’t paid attention to GPUs since I got my 3080 on release day back in Covid.

    Why has acceptable level of VRAM suddenly doubled vs 4 years ago? I don’t struggle to run a single game on max settings at high frames @ 1440p, what’s the benefit that justifies the cost of 20gb VRAM outside of AI workloads?

    • @Asafum@feddit.nl
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      245 months ago

      Lmao

      We have your comment: what am I doing with 20gb vram?

      And one comment down: it’s actually criminal there is only 20gb vram

    • @Blackmist@feddit.uk
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      105 months ago

      Current gen consoles becoming the baseline is probably it.

      As games running on last gen hardware drop away, and expectations for games rise above 1080p, those Recommended specs quickly become an Absolute Minimum. Plus I think RAM prices have tumbled as well, meaning it’s almost Scrooge-like not to offer 16GB on a £579 GPU.

      That said, I think the pricing is still much more of an issue than the RAM. People just don’t want to pay these ludicrous prices for a GPU.

    • @AlijahTheMediocre@lemmy.world
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      45 months ago

      If only game developers optimized their games…

      The newest hardware is getting powerful enough that devs are banking on people just buying better cards to play their games.

    • @Hadriscus@lemm.ee
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      5 months ago

      Perhaps not the biggest market but consumer cards (especially nvidia’s) have been the preferred hardware in the offline rendering space -ie animation and vfx- for a good few years now. They’re the most logical investment for freelancers and small to mid studios thanks to hardware raytracing. CUDA and later Optix may be anecdotal on the gaming front, but they completely changed the game over here

    • @Obi
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      25 months ago

      Personally I need it for video editing & 3D work but I get that’s a niche case compared to the gaming market.