Wogi@lemmy.world to Memes@lemmy.ml · 1 year agoParadox how could youlemmy.worldimagemessage-square232fedilinkarrow-up1923arrow-down133
arrow-up1890arrow-down1imageParadox how could youlemmy.worldWogi@lemmy.world to Memes@lemmy.ml · 1 year agomessage-square232fedilink
minus-squareultrasquidlinkfedilinkEnglisharrow-up10·1 year agoI heard someone on Discord claim that the depth of field dropped the performance significantly, and they could run it stable once they disabled it.
minus-squareHerrLewakaas@feddit.delinkfedilinkarrow-up18arrow-down8·1 year agoMore than enough for a top down strategy game. Why are you so obsessed with 60 fps in a game where nothing moves fast and reaction times dont matter
minus-squareGreenMario@lemm.eelinkfedilinkarrow-up10arrow-down2·1 year agoFor me it’s smoother camera panning. I just love that 60+fps feel when you move the game camera. Silky smooth.
minus-squareSchizoDenji@lemm.eelinkfedilinkarrow-up3arrow-down2·1 year agoAbsolutely. If I’m spending my money on a game and running it on an above average hardware, the bare minimum I will expect is to atleast run smoothly regardless of features or quality. The bar is so fucking low.
minus-squarejimbo@lemmy.worldlinkfedilinkarrow-up7arrow-down4·1 year agoBecause the higher FPS look nicer and we’re talking about something done for no other reason than for enjoyment.
minus-squareILikeBoobies@lemmy.calinkfedilinkarrow-up6arrow-down6·1 year agoCap your fps if you don’t want it jumping around
minus-squaregood_girl@lemmy.blahaj.zonelinkfedilinkarrow-up5arrow-down4·1 year agoIt’s not about the fluctuations lmfao.
minus-squareILikeBoobies@lemmy.calinkfedilinkarrow-up6arrow-down5·1 year agoThen you aren’t going to experience eye strain
minus-squaregood_girl@lemmy.blahaj.zonelinkfedilinkarrow-up5arrow-down4·1 year agoOh sick thanks yeah i needed someone to tell me my own experiences.
minus-squareILikeBoobies@lemmy.calinkfedilinkarrow-up4arrow-down4·1 year agoOkay, as a quick test Look at a slideshow, and go to the next slide once per minute Now go to the next slide every second You’ve just simulated low and high fps, which one is harder?
I heard someone on Discord claim that the depth of field dropped the performance significantly, and they could run it stable once they disabled it.
Stable at 30fps?
More than enough for a top down strategy game. Why are you so obsessed with 60 fps in a game where nothing moves fast and reaction times dont matter
For me it’s smoother camera panning. I just love that 60+fps feel when you move the game camera. Silky smooth.
Absolutely. If I’m spending my money on a game and running it on an above average hardware, the bare minimum I will expect is to atleast run smoothly regardless of features or quality.
The bar is so fucking low.
Because the higher FPS look nicer and we’re talking about something done for no other reason than for enjoyment.
Eye strain
Cap your fps if you don’t want it jumping around
It’s not about the fluctuations lmfao.
Then you aren’t going to experience eye strain
Oh sick thanks yeah i needed someone to tell me my own experiences.
Okay, as a quick test
Look at a slideshow, and go to the next slide once per minute
Now go to the next slide every second
You’ve just simulated low and high fps, which one is harder?