Now that is a great question, cause I didn’t buy the game yet as well. It definitely felt noticeably better performance-wise on the last day free weekend (early this year) than on launch.
Well AFAIK the map size in ratio with building sizes are bigger when we consider a vanilla scenario, but apparently it is a tiny bit smaller with current mods, BUT the same who have made the 81 tiles mod in CS1 is experimenting with a mod that goes further beyond the current tile limits. He wishes to make the outer map area buildable, which would make an INSANELY big buildable area.
Depends. It still misses some crucial features (ex: bikes), but it did improve since launch.
How about performance? Do I need to setup a cooling tower to run CS2?
Performance increased massively with the first few patches this year compared to when CS2 launched.
Now that is a great question, cause I didn’t buy the game yet as well. It definitely felt noticeably better performance-wise on the last day free weekend (early this year) than on launch.
How does it compare to a CS1 city of similar size?
Well AFAIK the map size in ratio with building sizes are bigger when we consider a vanilla scenario, but apparently it is a tiny bit smaller with current mods, BUT the same who have made the 81 tiles mod in CS1 is experimenting with a mod that goes further beyond the current tile limits. He wishes to make the outer map area buildable, which would make an INSANELY big buildable area.