Shame it didn’t do well, I thought it was great.

  • MentalEdge
    link
    fedilink
    English
    arrow-up
    4
    arrow-down
    1
    ·
    edit-2
    19 days ago

    Ok. Unfortunately it sounds like you’re asking me to stop liking a studio that I like, based on speculation about how a future title of theirs might work. That’s not an actionable argument.

    Nothing about a multiplayer title requires it be made in a way that will break whenever the official servers go down. You are assuming this one will work that way, and I’ll grant you it likely will.

    But the change we both want isn’t going to come from voting with our wallets, but even harder.

    It’ll come from something like this.

    • ampersandrew@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      3
      ·
      20 days ago

      I’m not asking you to stop liking a studio you like, but I am asking you to take them off of the pedestal you put them on. If you care about the SKG campaign, that new shooter of theirs is at odds with it.

      • MentalEdge
        link
        fedilink
        English
        arrow-up
        6
        arrow-down
        1
        ·
        edit-2
        20 days ago

        That pedestal being, that they keep making games that are just plain good, despite at the same time being involved with shit industry practices by working with Microsoft and Epic?

        I think that particular pedestal is pretty fucking deserved. And one that looks their faults in the eyes.

        They keep making good stuff, while marred by the bullshit that allows them to fund the studio.

        Why do you think I’m specifically excited for them to finally do something fully self-published, so they can make something I can enjoy with no fucking strings attached?