• 14 Posts
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Joined 2 years ago
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Cake day: June 5th, 2023

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  • Yeah, certainly depends exactly where you go. A capital city and a rural town will feel extremely different on English speaking (and cultural/political views at that).

    I think it’s quite possible to do though. Happy to chat or answer any specific questions you have, especially if they’re Scandinavia based.

    It’s a tough choice to do something like you’re talking about but extremely fulfilling. I wouldn’t trade the decision for the world at this point. I wish you the best of luck!


  • US ex pat here:

    I think you will find more success in this if you find a place or two you want to live in and run TO something instead of AWAY from something. It’ll always be a bit of both, but this post reads more like (very understandably) “get me out of here” than “I want to be somewhere new”.

    Being an ex pat has plenty of hard aspects of course. I think some of them are made quite a bit easier when you passionately dive into the culture and life in a new place. At least to me it would be impossible if my head was still in the US.

    Of course you’re doing nothing wrong! Just some advice if it gets a bit more serious.

    Like many in the thread: Canada, Australia/New Zealand, Scandinavia, Germany, UK (not that they’re doing fantastic right now), Netherlands would be my top choices with your criteria. Most large companies will be more likely to have English speaking as the working language and you’ll learn the local language (s) while living there. Best of luck!






  • I’m glad you asked!

    I didn’t really like the aesthetic at first so I was on the fence.

    It’s 3D, and most things take up more space with plenty of them taking some height as well. This makes the builds a bit more complex in a fun way. Also, the scaling is wild. You need a LOT more shapes, so you can duplicate or make more efficient things, ship them by train eventually, really makes it feel like a different game by the end than it does in the start.

    They have a huge content update coming June 2 as well



  • Frostpunk 2 is a really interesting one to me.

    I LOVED the first game. Soundtrack on in the background sometimes, liked the board game (just manual meh balance FP1), got all the achievements, really enjoyed it.

    The second IS a good distinction from it, it’s not just rinse and repeat the same game. Great story, epic music, different scale and problems. It’s just like… They took the second tier of ideas they had for FP1 and implemented them. It actually probably would have been a good game if it didn’t have those footsteps to follow in.

    Surprisingly, a few recent sequels have been amazing. Shapez2 is an unbelievable follow up to the OG. Hades II is the same imo. Massive, beautiful, fun distinction in gameplay, but still great ideas and balanced and such.

    Monster Train 2 is great in demo, Kingdoms 2 crowns is a bit less recent but is such a great follow up to what’s effectively an arcade game in the first. It’s not all downhill or anything

    Also silksong wen


  • franktoMicroblog Memes@lemmy.worldSometimes we create our own problems.
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    7 days ago

    Also, fwiw, you can curtail wind turbines incredibly quickly. They’re the quickest moving assets on an electrical grid typically. So you are using them to balance the grid quite often. You can just pitch the blades a bit and they slow or stop. it’s not really a tech problem, but a financial one like you said.

    I’m not sure much about solar curtailment, other than the fact that they receive curtailment requests and comply quite quickly as well.