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Joined 2 years ago
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Cake day: July 13th, 2023

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  • Just for clarification - you don’t want ensure your party has, say, someone with the ability to talk to people, but you also don’t want to talk to your DM ahead of time to ensure you’re not playing a politics heavy game where a face will be absolutely necessary to make any progress?

    Not everyone needs to be specced into being the perfect version of one of those four basic archetypes. Like you mention, “dedicated healer” is essentially gone in place of short rests and healing word spam. But won’t it feel awful goofy to have a player die as the three other 8 wisdom barbarians fail their medicine checks to stabilize?


  • Ah so we’re complaining that dumping constitution makes you die faster? Yeah if you roll up with 8 strength 8 dex and 8 con you’re going to get split in half by the first kobold you encounter, what a concept.

    If you’re playing a bard with 14 charisma(or heaven forbid, 16 like a filthy minmaxer), you’re only a few percentage points behind your team on your vicious mockeries. You genuinely have to try to be truly useless.





  • What’s the worst AMD card that can run it again? But it’s tooootally just because everybody has to have ray tracing, right? It would just be inconceivable to have, uh… unrealistic light rays? That’s what my game has to have to be playable these days, fucking light rays?

    Yes, it stinks that AMD’s ray tracing performance is so far behind. But ray tracing is an unnecessary gimmick, and mandating it is a stupid choice. Imagine mandating your game has to have V-sync, or motion blur, or depth of field, or any of these garbage settings a sizable percentage of the playerbase immediately disables?


  • Absolutely, there should be some level of “okay who stands in front of the skeletons, who fireballs the skeletons, who puts the fighter back together after they get fireball’d too, and who stops the whole party from getting killed by a trap before they even reach the battle”. If you’re gasp optimizing, you might even tailor your skillmonkey around the gaps in your party’s abilities - you probably don’t need the world’s best arcana checks with a wizard in the party, but it would be nice to grab face skills if you don’t have any other charismatic fellows around.




  • Being useless in combat is a personal choice that can absolutely be avoided without hampering your ability to be a skillmonkey. You won’t be obliterating the enemy en masse, but that’s what the casters are for.

    Play a Thief rogue and have a blast with fast hands when initiative is rolled, or be almost any bard and hand out bardic inspiration while you stand as a mild speedbump of meat between the wizard and the enemy.

    Or maybe chat with your DM about game expectations prior to playing? I know it’s an impossible ask for the internet at large.



  • Why are heroes so important? Role models are one thing, but hero worship is an incredibly problematic concept especially at a young age. The idea of an unquestionably good person is a myth that lends itself to authoritarianism, and that should die a slow agonizing death. It’s a little much to get deep into stuff like that for a kids game, but I’m certainly not sad to see “blindly good” characters go - it’s why Bluey is nice for how imperfect the parents are, even if they’re still an unrealistic ideal with how much time and energy the parents have.