On desktop, I use the AI-designed Halmak Keyboard, and its had great results.

Rather than manually picking letter positions, Halmak was designed by an evolutionary algorithm, based on a given set of criteria, and sample text.

I designed the original english thumb-key layout manually, with trial-and-error, and based essentially on 3 criteria:

  • Letter frequency
  • Alternating thumbs
  • Thumbs come from the bottom corners, so lower and edge tiles are easier than higher.

But I did not take into account things like digrams / trigrams, and I don’t know enough about evolutionary algorithms to do it.

Would anyone be interested in tackling this problem?

  • Cargon@lemmy.ml
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    10 months ago

    @Dessalines where did this end up? I have experience with genetic / evolutionary and similarly applicable optimization algorithms and would be interested in helping to optimize the layout.

    • Dessalines@lemmy.mlOPM
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      10 months ago

      We could definitely still use some help. Check the github issue, but dev has stalled on it.