• Even_Adder@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      7
      ·
      edit-2
      1 year ago

      It’s implied you find a secure place to camp since you’re not in the same room you initiated long rest in.

    • teft@startrek.website
      link
      fedilink
      arrow-up
      4
      ·
      edit-2
      1 year ago

      The only places I can think where you can’t long rest are the mind flayer colony, the nautiloid, and the nightsinger’s astral void. I think everywhere else is good to go for long rest as long as you aren’t in combat.

      I thought of another one, Bhaal’s temple you can’t rest in. You have to go almost to the waypoint on the bridge outside it before you can rest again. Iron throne and the Foundry also.

    • MindSkipperBro12@lemmy.world
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      Only thing that sucks is walking back out into the hostile goblin party and have this happen to you: