• Piecemakers@lemmy.world
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    11 months ago

    “Tireball”

    A massive, industrial strength ring of treaded galvanized rubber smothers the target area, and ricochets with lethal effect.

    “Bay of Frost”

    An unearthly howl that chills the blood of all in range, literally

    “Hole Person”

    Transform target into the z-axis mirror opposite of their form: a perfect replica of their volume in the surface they were in contact with at the moment of casting.

    Etc.

    • bloopernova@programming.dev
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      11 months ago

      Time to get busy with https://5e.d20srd.org/indexes/spells.htm

      Blade Harrier - bird made of razor sharp blades attacks enemies.

      Animate Mead - especially good when someone just drank a bunch.

      Crone - create a ghastly old witch who scares your enemies.

      Ball Lightning - control a big ball of electricity for level x rounds.

      Stoneskim - throw a stone that bounces on water and does level x d10 damage.

    • AngryCommieKender@lemmy.world
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      11 months ago

      One of my wizards specialized in wild magic. I routinely used fireball to produce massive explosions of flower petals, and magical fireworks for celebrations.

    • mokus@lemmy.blahaj.zone
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      8 months ago

      “Beacon of Cope”

      Allies in the radius are immune to fear and charm due to an aura of self-deception. Deception and persuasion checks automatically succeed against affected targets if they would cause the target to feel less doubt about their choices.