Wrestling MPire Remix (2008, DirectX 7) has terrible font rendering on Wine, making small text unreadable. Tried WineD3D, dxWrapper (with dx7 to dx9 conversion) then DXVK, DxWnd (suggested by the developer for Windows 10), dgvoodoo. Also tried enabling font antialiasing via winetricks.

How its supposed to look like (image from internet, of the character editor while editing a referee):

  • Helix 🧬@feddit.de
    link
    fedilink
    English
    arrow-up
    7
    ·
    9 months ago

    Looks like a genuine font rendering bug I’d report against WINE or another software you’re using to be honest.

    • SSUPIIOP
      link
      fedilink
      arrow-up
      1
      ·
      9 months ago

      I wanted to ask of the Wine IRC channels, but apparently I am banned without every joining once before?

      • Helix 🧬@feddit.de
        link
        fedilink
        arrow-up
        1
        ·
        9 months ago

        Maybe you need to register with their NickServ first? Which network is it? Did you read their help pages?

  • fakeman_pretendname@feddit.uk
    link
    fedilink
    arrow-up
    3
    ·
    edit-2
    9 months ago

    I definitely used to run this on Wine (probably through Playonlinux) many years back, but I can’t remember if text ever looked fine, or if I just put up with it.

    Anyway, tried it on my newer laptop just now and it shows up the same as yours. I think it’s the antialiasing (or shadow?) which is showing up solid white that is making it hard to read. I tried installing a fairly random selection of “winetricks” type things, but none made any difference.

    You can slightly increase legibility by swapping the font - you can stick another font in the root folder renamed as “Comic Book Normal.ttf” and it’ll replace it - but it doesn’t solve the issue.

    If you (or anyone) does solve it, it’d be good to know what the solution is.

    p.s. I’ve got that menu song stuck in my head now.

    KEEP IT HARDCORE! KEEP IT HARDCORE!

      • SSUPIIOP
        link
        fedilink
        arrow-up
        2
        ·
        9 months ago

        The problem might be in the engine itsself, as the source code of the specific game is calling what seems to be generic text rendering features of the engine.

        • fakeman_pretendname@feddit.uk
          link
          fedilink
          arrow-up
          1
          ·
          9 months ago

          Yeah, I tried looking to see if there were other Blitz3d games with Wine reports etc, but found nothing useful so far. I feel like it’s done this text thing for a few years, but the game is a little too obscure to find a solution for.