My point is that loot boxes can be a predatory, purposely addicting nightmare regardless of being mandatory to play or not.
That’s how it works on most games that also feature loot boxes or similar content, you don’t need Fortnite bucks to win. However, when every developer does it the community complains endlessly - when Valve does it, it’s okay because they’re the good guys I guess?
Not really. A bunch of F2P games have lootboxes that give you a chance at better weapons / characters early on instead of going through a long grind. The set of CS weapons is the same and does not change.
The community gets upset when it becomes pay-to-win. I wouldn’t consider CS to be pay-to-win though so I find the casino comparison a bit inaccurate.
It’s not pay to win. But I never argued it was, so I’m not sure why you’re debating this point as if I were.
The third party market for skins, with systems designed to literally be a casino, was not only allowed but encouraged on CS as it did make a lot of money.
You’re the one who brought up the idea that the game is a casino. A casino is pay-to-win, because you literally have to pay money to participate and having more money gives you advantages.
This is not what CS is. You don’t have to pay money to participate and there are no upgrades weapons or characters as a result of paying more money.
you’re the one who brought up the idea the game is a casino
Something about paying for loot boxes hoping to get a highly valued and rare item to sell for profit might have something to do with it… I’m not sure…
A casino is pay-to-win
A casino is pure gambling, there’s no parallel game attached to it, the “games” are the gambling bit. Videogames incorporate gambling as a side activity to a main game. This is not a new argument or something I must defend, quite literally everyone understands how a gacha MMO or loot box FPS works.
This is not what CS is
It might surprise you, but people understand what CS is. You know, a popular game that has been played for literally over a decade.
Once again, you keep repeating “MoNey GiVeS yOu AdzvantaGes” but that isn’t my point, was not my point, and is irrelevant to my point. I’m talking about addictive gambling, I’m not talking about selling pay to win advantages.
A casino is pure gambling, there’s no parallel game attached to it
What are you talking about? Blackjack, poker, literally any card game…these are all parallel games that accompany the gambling. You can play these games independently of spending money. Casinos just make it pay-to-win by offering bets and larger payout tables for high-rollers, etc.
It might surprise you, but people understand what CS is.
Except you because you can’t make the distinction between CS and a casino. That’s why I am explaining it to you. CS is a competitive shooter first where none of the loot box mechanics affect actual gameplay, which is more than you can say for a majority of F2P games. A casino REQUIRES you to pay money to even engage in it. I don’t get what’s so hard to understand about this.
I’m talking about addictive gambling, I’m not talking about selling pay to win advantages.
Stop moving the goal posts. Your whole point was calling CS a casino, but there’s massive differences between the two that you seem to gloss over. Now, if CS offered higher damage weapons, more health, etc. and the only way to get them was via loot boxes, then sure, I’d agree with you, but that’s not what CS does. Calling it simply a casino is just being reductive.
My point is that loot boxes can be a predatory, purposely addicting nightmare regardless of being mandatory to play or not.
That’s how it works on most games that also feature loot boxes or similar content, you don’t need Fortnite bucks to win. However, when every developer does it the community complains endlessly - when Valve does it, it’s okay because they’re the good guys I guess?
Not really. A bunch of F2P games have lootboxes that give you a chance at better weapons / characters early on instead of going through a long grind. The set of CS weapons is the same and does not change.
The community gets upset when it becomes pay-to-win. I wouldn’t consider CS to be pay-to-win though so I find the casino comparison a bit inaccurate.
It’s not pay to win. But I never argued it was, so I’m not sure why you’re debating this point as if I were.
The third party market for skins, with systems designed to literally be a casino, was not only allowed but encouraged on CS as it did make a lot of money.
You’re the one who brought up the idea that the game is a casino. A casino is pay-to-win, because you literally have to pay money to participate and having more money gives you advantages.
This is not what CS is. You don’t have to pay money to participate and there are no upgrades weapons or characters as a result of paying more money.
Something about paying for loot boxes hoping to get a highly valued and rare item to sell for profit might have something to do with it… I’m not sure…
A casino is pure gambling, there’s no parallel game attached to it, the “games” are the gambling bit. Videogames incorporate gambling as a side activity to a main game. This is not a new argument or something I must defend, quite literally everyone understands how a gacha MMO or loot box FPS works.
It might surprise you, but people understand what CS is. You know, a popular game that has been played for literally over a decade.
Once again, you keep repeating “MoNey GiVeS yOu AdzvantaGes” but that isn’t my point, was not my point, and is irrelevant to my point. I’m talking about addictive gambling, I’m not talking about selling pay to win advantages.
What are you talking about? Blackjack, poker, literally any card game…these are all parallel games that accompany the gambling. You can play these games independently of spending money. Casinos just make it pay-to-win by offering bets and larger payout tables for high-rollers, etc.
Except you because you can’t make the distinction between CS and a casino. That’s why I am explaining it to you. CS is a competitive shooter first where none of the loot box mechanics affect actual gameplay, which is more than you can say for a majority of F2P games. A casino REQUIRES you to pay money to even engage in it. I don’t get what’s so hard to understand about this.
Stop moving the goal posts. Your whole point was calling CS a casino, but there’s massive differences between the two that you seem to gloss over. Now, if CS offered higher damage weapons, more health, etc. and the only way to get them was via loot boxes, then sure, I’d agree with you, but that’s not what CS does. Calling it simply a casino is just being reductive.