Yeah, the best way to learn a new game is by doing it. Video games have stopped burying tutorials in booklets, because they realized players didn’t actually read anything. Instead, they use the game itself to teach you how to play, by presenting the relevant information as it becomes relevant.
You don’t need to read rules about a mechanic that starts 3/4 of the way through the game until you’re at the 3/4 mark. In video games, that usually manifests as a “congrats, you got a new ability. Here’s a quick three or four sentences on how it works” pop up. If that info is presented up front (like in a board game rulebook) then you’ll have forgotten how it works by the time it is relevant.
Yeah, the best way to learn a new game is by doing it. Video games have stopped burying tutorials in booklets, because they realized players didn’t actually read anything. Instead, they use the game itself to teach you how to play, by presenting the relevant information as it becomes relevant.
You don’t need to read rules about a mechanic that starts 3/4 of the way through the game until you’re at the 3/4 mark. In video games, that usually manifests as a “congrats, you got a new ability. Here’s a quick three or four sentences on how it works” pop up. If that info is presented up front (like in a board game rulebook) then you’ll have forgotten how it works by the time it is relevant.