fallout 3 was released when the brotherhood were essentially militaristic hermits
The Brotherhood has been authoritian racist tech bros since FO1, with most of their expanded lore coming out of Tactics long before FO3 was even a concept. Their goals were to take technology (that they didn’t even understand) to keep it out of the wrong hands, while also eliminating any non-humans they encounter. They grew in rank by essentially running protection rackets and straight up conscripting wastelanders into slavery.
They are portrayed this way right from the get go, you just have to actually do some digging and read their holotapes to find out how bad they really are in the first two games if you didn’t get the hint from your first encounter with them where they literally send you to a giant irrated hole in the ground, expecting you to die as a way of saying “get lost and go fuck yourself.”
Bethesda tried to make them less evil and less stupid in 3.
I kind of ignore tactics and I think I made my actual distain of them pretty clear. The problem was fallout 3 making them into the good guys. They never were. My pin was as tongue in cheek as the naming of the primary fan site at the time “no mutants allowed.”
The Brotherhood has been authoritian racist tech bros since FO1, with most of their expanded lore coming out of Tactics long before FO3 was even a concept. Their goals were to take technology (that they didn’t even understand) to keep it out of the wrong hands, while also eliminating any non-humans they encounter. They grew in rank by essentially running protection rackets and straight up conscripting wastelanders into slavery.
They are portrayed this way right from the get go, you just have to actually do some digging and read their holotapes to find out how bad they really are in the first two games if you didn’t get the hint from your first encounter with them where they literally send you to a giant irrated hole in the ground, expecting you to die as a way of saying “get lost and go fuck yourself.”
Bethesda tried to make them less evil and less stupid in 3.
I kind of ignore tactics and I think I made my actual distain of them pretty clear. The problem was fallout 3 making them into the good guys. They never were. My pin was as tongue in cheek as the naming of the primary fan site at the time “no mutants allowed.”