• Yerbouti@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    4
    arrow-down
    1
    ·
    17 hours ago

    I dont want to get into this but, yeah, it’s just a soul-less capitalist business like 99% of other studios. The management sucks, but I know a lot of people that worked there over the years (most lost their jobs in past 4-5 years), and they are just developers passionate about making games. I know some are deeply affected by all the hate they got online.

    • FooBarrington@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      1
      ·
      edit-2
      15 hours ago

      I’m sure it’s not always easy to hear everything thrown at Ubisoft, but we shouldn’t hold back criticisms of greedy and, at times, malicious corporations just to protect their employees feelings.

      Ubisoft has had a large hand in pushing and normalizing a bunch of the worst aspects of todays gaming industry:

      • forcing users to be always online while playing
      • invasive and harmful DRM
      • overpriced and under-developed DLC
      • unfinished and buggy games
      • boring and predictable writing
      • repetitive and checklist-style open worlds
      • extra launchers in addition to your actual launcher
      • removing access to games you’ve bought

      All of these are things that got worse because of Ubisoft. I won’t stop hating their games until they make up for the damage they’ve caused.

      • Yerbouti@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        4
        ·
        edit-2
        9 hours ago

        Lol, just don’t buy the games, it’s that easy. They already layoff half of their work force, you won, Ubisoft bad, Steam good.

        And I’m not talking protecting “the feelings” of employee. I’m talking about literal death threat and bomb alert being send to the devs, not the executive, because of “black samurai” in a fictional game that isn’t even out lol.

        • FooBarrington@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          edit-2
          54 minutes ago

          Just not buying their games doesn’t prevent them from moving the industry further into a bad direction, especially as they get more desperate.

          I haven’t been buying their games since before AC2, yet they’ve had a terrible impact on the industry.

      • Viri4thus@feddit.org
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        3
        ·
        edit-2
        10 hours ago
        • forcing users to be always online while playing

        • invasive and harmful DRM

        • overpriced and under-developed DLC

        • unfinished and buggy games

        • boring and predictable writing

        • repetitive and checklist-style open worlds

        • extra launchers in addition to your actual launcher

        • removing access to games you’ve bought

        Please don’t rewrite history: Always online -> Microsoft started that trend with GFWL et al

        DRM -> Industry standard, at least they don’t persecute people like Nintendo does

        DLC -> No clue, patient gamer, buy the complete edition years later. I was however, under the impression that’s actually a Bethesda special, horse armour and all.

        Buggy games -> Let me introduce you to Cyberpunk77

        Writing -> Jap, it’s shit, like 90% of the games today because writers are expensive so “we use AI”

        Open World -> BOTW is worse than contemporaneous Ubi games, 0 complaints. To this day, The Division 1 is a top 3 atmospheric and designed open worlds ever to release.

        Launchers -> Rockstar, Epic, Origin/EA, BattleNet, GoG-Galaxy, Bethesda, XboxApp, Bedrock Edition, et al.

        Access removal -> Pasmophobia, Destiny 2, GTAIV, any non cracked GFWL game, basically any digital purchase is not owned. The worse is really GFWL, I have a library of over 30 physical disks that I cannot play legally because reverse engineering a game’s copy protection is against the law. I have the physical copy that I paid for! Actual consequences to MS? 0 At least now we have a campaign to stop that from happening thanks to Ubi’s stupid the crew move.

        Basically Ubi is not better or worse than current publishers, shit, ActiBlizz and EA are far far worse but…

        Ubisoft just gets flack because Microsoft wants to buy them on the cheap. They allegedly helped stage an attempted hostile takeover in 2018 but it failed and Ubi ended up enlisting investments from Tencent. Since then MS has allegedly spent quite strongly to acquire the embattled publisher’s catalog on the cheap.

        • mnemonicmonkeys@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          2
          ·
          5 hours ago

          Please don’t rewrite history: Always online -> Microsoft started that trend with GFWL et al

          You apparently don’t understand what “push and normalize” means.

          They never claimed that Ubisoft started these, they only claimed that Ubisoft was a major factor in these practices being popularized