misk to Games@sh.itjust.worksEnglish · 7 hours agoSome 20 hours in, I can say that Civilization 7's age transitions are the series' most radical and disruptive mechanic yetwww.pcgamer.comexternal-linkmessage-square10fedilinkarrow-up154arrow-down11
arrow-up153arrow-down1external-linkSome 20 hours in, I can say that Civilization 7's age transitions are the series' most radical and disruptive mechanic yetwww.pcgamer.commisk to Games@sh.itjust.worksEnglish · 7 hours agomessage-square10fedilink
minus-squareJustas🇱🇹@sh.itjust.workslinkfedilinkEnglisharrow-up10arrow-down1·4 hours agoIt feels to me like Firaxis took stuff from Humankind and Millenia into their game because they are out of ideas.
It feels to me like Firaxis took stuff from Humankind and Millenia into their game because they are out of ideas.