The last great modern games I’ve played it’s RE4 remake but that mostly thanks to the ground up job done by the groundbreaking original from 2005, so I “disqualify it”
The last great modern games I’ve played it’s RE4 remake but that mostly thanks to the ground up job done by the groundbreaking original from 2005, so I “disqualify it”
Pacing. One example:
In GTA Vice City, the first mission was “drive to that place”. The second mission was “beat up that fat guy”. The third mission was “smash those parked cars with a hammer”.
In GTA 5, the tutorial was a bank heist with explosives, automatic weapons, hostages, a shootout with cops, a car chase, and a betrayal by part of your gang. That’s enough story and action for the first 3 acts IMO.
Same about Morrowind vs. the newer Elder Scrolls. In Morrowind, the main quest character literally told you “here, take 200 gold and explore the world. Join a guild, or find some freelancer work.” Vs. Oblivion, where a city is literally under siege and you MUST go there (ideally right now) to save it.