It’s nothing to do with W/L it’s because it fucks your team mates (and essentially everyone else, who now are devoid of a proper match) in RL. One of the many reasons I never stuck by RL was other players. People would so frequently just trash talk you when you’re learning and then fuck off out of the match, leaving you to get rolled by two players. These players would frequently be worse too. At least if you get rolled with a full team, you’ll probably learn something.
RL and games with low team player counts I 100% understand it for. It’s a punishment for selfish players. In a match with bots less so but I guess if you’re doing bad enough to be matched with bots they probably want to to stay and learn to play.
The Rocket League community united around the idea that forcing everyone to watch every single replay makes them more tilted, so that’s what they’re going to do. The toxicity of that community is off the charts, up there with the worst like League of Legends. The part that drives me nuts is that League of Legends has bad game design that is partially responsible for the toxicity; what is Rocket League’s excuse?
I never saw toxicity at the community scale before Rocket League. Before that it was always individual, even in games like Rust, EVE Online, World of Tanks… Rocket League is special somehow.
Agreed. I was surprised at how bad it was, which was a bummer for two reasons. Firstly, it was a pretty enjoyable game at times especially with mates. Secondly, there were plenty of players that went out of their way to counter it and be decent but sadly they were the minority.
It’s nothing to do with W/L it’s because it fucks your team mates (and essentially everyone else, who now are devoid of a proper match) in RL. One of the many reasons I never stuck by RL was other players. People would so frequently just trash talk you when you’re learning and then fuck off out of the match, leaving you to get rolled by two players. These players would frequently be worse too. At least if you get rolled with a full team, you’ll probably learn something.
RL and games with low team player counts I 100% understand it for. It’s a punishment for selfish players. In a match with bots less so but I guess if you’re doing bad enough to be matched with bots they probably want to to stay and learn to play.
The Rocket League community united around the idea that forcing everyone to watch every single replay makes them more tilted, so that’s what they’re going to do. The toxicity of that community is off the charts, up there with the worst like League of Legends. The part that drives me nuts is that League of Legends has bad game design that is partially responsible for the toxicity; what is Rocket League’s excuse?
I never saw toxicity at the community scale before Rocket League. Before that it was always individual, even in games like Rust, EVE Online, World of Tanks… Rocket League is special somehow.
Damn, I only ever played Rocket League with IRL friends. Sucks to hear.
Clearly having the word “league” in the name generates toxicity.
Nah, but the game got so much worse after it went free to play. I’ll never forgive Epic.
Agreed. I was surprised at how bad it was, which was a bummer for two reasons. Firstly, it was a pretty enjoyable game at times especially with mates. Secondly, there were plenty of players that went out of their way to counter it and be decent but sadly they were the minority.