- cross-posted to:
- linux_gaming@lemmy.ml
- linux_gaming@lemmy.world
- cross-posted to:
- linux_gaming@lemmy.ml
- linux_gaming@lemmy.world
Even though I will never use this, it’s very nice to see that steamdeck is becoming something games are optimized for. Really hope valve can keep up the momentum.
I actually do
Funny, juuuust when they limit the service to 100 hours monthly.
Boosteroid has Linux apps, too. Maybe not too elegant for the Deck…
Great, it doesn’t make sense not to have cloud gaming integrated easily(i.e. no translation later needed, as it’s running on a server) Especially if you already have the games in your library.
I’ve used GeForce Now, out of like 200 steam games I have I can use like 20% on that platform. You can’t just install any game you own.
This isn’t Nvidia’s fault though.
It went live so you could play anything on it and publishers pitched a fit. Presumably because they’d sold exclusive streaming rights to somebody else.
Even though it’s literally none of their goddamn business where you run the games you already paid for.
Unfortunately all your games on Steam are a license to run the game not ownership of the game. This was true on CD and dvd too but unenforceable. Now it’s enforceable and publishers can dictate how you play their games.
I guess publishers could say you’re not allowed to use Steam Proton with their games too. But presumably Valve could say you’re not welcome on their platform unless you support all their tools.
Now if Valve set up a cloud streaming service… That would be an interesting thing. I wonder where the publishers would stand?
if Valve set up a cloud streaming service…
I’m thinking of this for so long now, all building blocks are in place: Game streaming, cloud saves, Linux compatibility (for the servers).
I wonder why they didn’t do it already. Would save me from upgrading my pc…
Having a quick glance at the license agreements there doesn’t appear to be anything in there about having to run the licensed games on my own hardware though.
I’m more than aware you don’t own anything on Steam, I’ve been saying that since before Valve were forced to. I’m just curious which part of the rental agreement Geforce Now violated.
GFN connects to more than just steam and I’ve been able to play most titles that I want to on the service. I have the founders edition and it works great for me.
200 steam games
Rookie numbers.
What? You only play Slay The Spire and Vampire Survivors? Those are still rookie numbers. We gotta pump those numbers up!
I’ve been on Steam for a while, and it’s mostly winter and summer sales. If only I found the time to play them. 😅
Does this mean geforce now on Linux
That’s what the title says, yeah.
Only mentions Steam Deck tho (But it’s a Linux device so who knows some aur stranger might make it for Linux Desktop)
Hmm fair, I just woke up when I commented haha. Technically I’m right though :p
Anyways I don’t see a reason why running this on another arch based distro wouldn’t work.
same
Does this mean geforce now on Linux
The “installer” is just a set of scripts. Quote from the “NVIDIA GeForce NOW” bash script:
flatpak run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1024,640 --force-device-scale-factor=1.25 --device-scale-factor=1.25 --app=https://play.geforcenow.com/
It’s just an icon for the Flatpak version of Google Chrome opening https://play.geforcenow.com/
Hardly a game changer.
Why cant they properly port the thing and why not use electron like windows and mac app(Maybe their using chromium embedded framework idk)
That’s the current setup for playing Geforce Now on steam deck/linux. The app announced in the news post will be a native app, not just kiosk chrome wrapper. They also mentioned it will support HDR which currently isn’t possible with the kiosk chrome wrapper.
The official app for it comes later this year.
The app announced in the news post will be a native app, not just kiosk chrome wrapper.
So it’ll be CEF opening https://play.geforcenow.com/
Why would it not be some way to launch the website? As long as it’s x86-64 code, it’s technically native.
Doesn’t say whether it’ll be a flatpak or a steam application, j wonder which it’ll be
deleted by creator
Took them long enough