• jjjalljs@ttrpg.network
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    4 days ago

    It is a peeve of mine in a game where it’s like

    • go to a cave. It’s empty
    • go to a town. Guy says cave is haunted please clear it out
    • go back to same cave. Now it’s full of ghosts and skeletons!

    I feel like this has become less common in the last decade though

    • fibojoly@sh.itjust.works
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      3 days ago

      I really enjoyed the few times in Witcher 3 where I arrived to a quest giver and Geralt was “oh yeah, lucky you I came across this earlier on”. Alas, the few times it happened were so unexpected I completely missed it apart from the “quest complete” kinda pop-up.

    • dan1101@lemm.ee
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      4 days ago

      Yes I don’t like enemies that spawn. Especially in a single player game I think a world where everything gets created with the game world and stays that way is very interesting. Of course it’s good if events can change the sandbox, like if you don’t deal with a goblin camp near the village then they raid the village later.